Old Fezziwig
Thanks for the sour persimmons, cousin.
Ghelve nods at all of you and thanks you for your time. "I'll leave my door unlocked for you." The gnome finishes his ale and leaves.
OOC: I've assumed that you all just spent time making sure that your equipment is ready to go and that you have your adventuring gear and what not. I want to push on a little bit. If there are any reasonable (small) purchases you'd like to have made in that hour, let me know and I'll let you know if you had time to do it.
An hour later you find yourselves outside the Drunken Morkoth. It's rather late at night, heading into third watch (roughly 10:00 pm). The night air is cool and dry, the front that brought the previous night's storm has passed out to sea. There is no wind.
The trip over to Ghelve's Locks is uneventful. In short order you find yourselves at his door. A plume of smoke rises out of the chimney. Qoll, his hands clean and a holy symbol of Wee Jas around his neck, bows his head and utters a quiet prayer.
OOC: Once three people respond with actions, I'll push this bad boy along.
OOC: I've assumed that you all just spent time making sure that your equipment is ready to go and that you have your adventuring gear and what not. I want to push on a little bit. If there are any reasonable (small) purchases you'd like to have made in that hour, let me know and I'll let you know if you had time to do it.
An hour later you find yourselves outside the Drunken Morkoth. It's rather late at night, heading into third watch (roughly 10:00 pm). The night air is cool and dry, the front that brought the previous night's storm has passed out to sea. There is no wind.
The trip over to Ghelve's Locks is uneventful. In short order you find yourselves at his door. A plume of smoke rises out of the chimney. Qoll, his hands clean and a holy symbol of Wee Jas around his neck, bows his head and utters a quiet prayer.
OOC: Once three people respond with actions, I'll push this bad boy along.