Dungeon Adventure Path: Life's Bazaar

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Sando looks at the trap and thinks This is the reason I'm a lousy thief. I have no idea how to disarm this.

OOC: Do'h I forgot to take Disable device. I'm a very bad thief.
 

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"Wow! What was that? Tekk, you okay?" Cassandra looks around the room, pretty stumbled, trying to find anything that could tell her where she is and where the place is she was just a matter of seconds ago, without actually moving yet. "What is this place? How did we get here?"

OOC: Since I can appearantly see, what's my lightsource?
 
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" I d...
I d...
I don´t know"
says Tekk. "I think it was tele...
tele..."
Tekk kicks the floor.
"teleportind trap. We could be at the other side of the world." end as he braces the shield and prepares to open the door.

"Are you r...
r...
ready?"
 

Hmm, I don't see why we shouldn't check the chests for clues as to where we are, but Tekk seems to eager to get to the door. Standing a few feet away from the door, with the chain in her hands: "Yep, go for it."
 

While Sando examines the door, Carrach glances back the stairs and the secret door, losing himself in memories of the distant past:

* Once upon a time I could have smashed just through that door, solid stone or not! * Almost unconsciously the fingers of his right hand wander to his back to confirm that the shards of the mighty "Aeglos" are still there. And of course they are, securely strapped to his backpack, exactly where he kept them for the last few years since the bi-hander broke in his paws in the Icy Wastes.

As his thoughts slip farther into the past, his eyes suddenly pop wide open with the almost physical feeling of hard slap across his face.

* Right! Mother would never have approved of mewling like a cub while there's still work to be done! *



Pushing everything but the plight of the little ones and Liandra from his mind, Carrach turns towards the door, his sword brandished high to "greet" whatever lies beyond it.
 

"Well I'll be honest with you all. I'm not into traps. I can't disarm it but I can avoid it now that I know it's there." Sando says and tries to enter the room.
 


OOC for Thels: Good point. I hadn't remembered you were playing a human. What is your light source? :) That is, she might have a bit of trouble seeing in the dark, but no matter—let's just keep this bit trucking along.

Sando: As you pass through the doorway, two jets of seering flame shoot out of the holes. You try to duck out of the way, but can't (Reflex save, roll of 4 on d20, +5 bonus, total of 9, failure; 6 damage). You can hear a click as the two jets die out.

Tekk: You force the door open easily (Strength check, roll of 20 on d20, automatic success), but doing so releases a cloud of thick, acidic gas. The gas quickly fills up the area immediately surrounding either side of the door, enveloping yourself and Cassandra (Reflex saves, roll of 8 on d20 for Tekk, +0 reflex, total 8, failure; 6 damage; roll of 8 on d20 for Cassandra, +5 reflex, total 13, success; 3 damage). You can't get away from it quickly enough, but the human woman dives out of the way.

Everyone else: You hear the other door open. At the sound, a cloud of billowing, acidic gas fills the area immediately in front of the door.

Status
Sando takes 6 damage, leaving him with 5 hp.
Tekk takes 6 damage, leaving him with 12 hp.
Cassandra takes 3 damage, leaving her with 11 hp.

OOC: Sando has not been healed since the last trap he set off, hence the 5 hp remaining.
 
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OOC: Okay, my actions would have been a little different, but no matter. Cassandra lit a torch that she's holding in her left hand along with a part of the chain. She'll drop the torch to the ground at the 1st sign of combat.

"Ahh! Damn, what's going on here? You're not seriously telling me we've been teleported to rooms filled with traps, do you?" Well, so muhc for checking the chests. Better leave that for the experts.

When back on her feet, Cassandra will move away from the smoke, pulling Tekk along.
 
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