Dungeon Adventure Path: Life's Bazaar

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Sando: Ghelve sighs and nods. "Well, see that you be curious in the open parts of my shop in the future." He grins. "Things do get boring sometimes, don't they?"

OOC for Vorik: Actually, right now, until such a time as Sando shares that information, Vorik doesn't know it. Only Sando could get behind the counter to see that. :)
 

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Kajamba Lion said:
OOC for Vorik: Actually, right now, until such a time as Sando shares that information, Vorik doesn't know it. Only Sando could get behind the counter to see that. :)

OOC: OK, sorry about that kl.

gk
 



In Gnomish Sando says while looking at a particular lock (as if he were talking to himself) "So why are you trying to be a tall pockets? The stilts are actualy kind of practicle in a way but still..."
 

Sando: Ghelve starts at the sound of gnomish. You hear him mutter a quick reply, also in your native tongue. "Well, to be honest, I just couldn't stand to have people looking down on me while I worked." Then...

For Everyone:...he switches back to Common. "Pardon me, just a quick mental note to myself to remember to place an order for some new locks. Need to be ready for me when I go to Tharokas next month."
 


Otherwise!

His patience finally getting to thin to hold back, Carrach leans on the counter, his bared fangs almost poking into Gehlve's face:


"Beyond your concern, you say? I don't think so!

The locks in the orphanage are your work. Someone gets in and out there, taking four little ones, without leaving a single dent or scratch on a lock and you don't care? I reckon your locks are either highly overrated or were bypassed with some help! I wonder how many of the people on this list had locks made by you. Pray tell me!"


Carrach slams the list of kidnap victims down on the counter.
 
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Ghelve blinks at the hobgoblin. (Intimidate check, roll of 15 on d20, +2 Str, total 17, success) Shrinking away, he shakes his head, "I put the locks in at the orphanage some twenty odd years ago. It's not that I don't care, it's just far beyond my concern. Let's remember one thing, locks are for honest people; if someone wants to get in, they will." He nods, over his shoulder, in the direction of the back of his shop and arches his eyebrows. "I certainly can't help you, unless you want to buy some locks or keys." He repeats the nod and eyebrow raise.

Carrach, Sando, Lia: You're pretty sure that Ghelve's indicating that there's something or someone in the back of his shop. Someone or something that he doesn't want to hear him talking about the kidnappings. He clearly knows more than he's shared so far.

Vorik: The locksmith seems to have acquired some sort of motor tic. A rather violent one, at that. It's funny that you haven't noticed this before. Qoll looks at you and nods at Ghelve, shrugging. All in all, this visit seems to have been more bizarre than helpful.

OOC: Here are the results of the Sense Motive checks from the above. Also, as you can see, I'm using Str for Intimidate, as I think it makes far more sense for the situation.

Carrach, roll of 13 on d20, +1 Wis, total 14, success
Lia, roll of 16 on d20, -1 Wis, total 15, success
Sando, roll of 16 on d20, -1 Wis, total 15, success
Vorik, roll of 3 on d20, +0 Wis, total 3, failure
Qoll, roll of 7 on d20, +2 Wis, total 9, failure
 
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Sando seeing this says, "That's enough. He obviously hasn't a clue as to any of this." Sando winks at Ghelve and uses prestidigitation to create a small slip of paper with the name of the Inn Sando and the others will be at the rest of the night.
(What ever one Sando knows about,)
 

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