Bendris Noulg said:
I'm trying to have an intelligent discussion about WotC's inability to properly handle their own material (in case you didn't notice).
Actually, what you seem to be trying to do is assert that WotC is responsible for administering a "default" setting for D&D, and furthermore, for making sure that all the materials they publish fit into either that setting or some other setting they are also responsible for administering.
I disagree. I don't think they're responsible for anything other than showing a profit.
Now, if you are publishing something and advertising it as part of some particular setting, then of course you'll do better and build a better reputation if you make sure that it is consistent with other materials that have been published about that setting.
I don't see how Dungeon adventures fall into this category. Unless in the adventure it states that this is meant to fit into a Greyhawk campaign or FR or whatever, where's the need to make it consistent with ANYTHING?
I mean, who cares if the "lich-queen" described in this adventure is more or less powerful than Orcus, as he's described in the BoVD, or a great wyrm red dragon as described in MM, or Zeus from D&DG? Unless one of those figures is actually a part of the adventure, the relative power levels are unimportant. Or rather, they are a detail for the DM to consider, as the arbiter of what the campaign contains and how those elements ought to be arranged.
It's my campaign. If I want a 40th-level githyanki lich-queen I'll make one. Or go looking for somebody who's already done so. If I want an 18th-level GLQ I'll make one, or use the one provided here. And if I want to say she's more powerful than anyone else in the cosmos I can. Or I can say she's made deals with other powerful figures. Or I can to heck with it, it's my campaign and there's a 18th-level githyanki lich-queen and I don't care if the mind flayers could eat her for breakfast, I'm the DM and I say they haven't.
All the editors of Dungeon are responsible for is making sure that their magazine provides well-written, well-designed adventures that make the DM's life easier. If you don't want an 18th-level GLQ, don't use it. You're no worse off than were before this magazine came out, are you?