Bendris Noulg said:Oh, do please try to understand my posts before debating them.
The fact that you are unable to retort this is all i need to know.
Bendris Noulg said:Oh, do please try to understand my posts before debating them.
Bendris Noulg said:Actually, I can. See, 'pick-and-choose' is exactly how the game is designed. In addition, just because I don't use a crappy book in my game doesn't mean it isn't relevant to the conversation, since the book deals with ECL races, is a WotC product, and thus can be applied to the issue at hand (being the long-running war between two ECL races).
jasamcarl said:
Wait, at first you try to derail a base canon that doesn't exist, now you are claiming that the game is in fact modular and decrying what? The fact that you can create an improbable setting for yourself which isn't even consistent with the standard mechanics? Jeez....
Dependant on methodology. True, individuals wouldn't be worth spit, but groups of beings increase their CR by measure of the group. Thus, even a bunch of 1st level Peons could produce a CR rating granting experience even though the Mind Flayer could wipe them out with little to know effort.drnuncheon said:Again, no idea what the ECL of a mind flayer is - let's say 13, which means that you can be dominating 90% of most populations (people up to level 5) and not be getting any XP for it by the rules as written.
Like I said, if you are unable to comprehend what I'm saying (which, obviously, you can't or this rediculous post wouldn't exist), then please keep your distracting (although entertaining) commentary out of it. I'm trying to have an intelligent discussion about WotC's inability to properly handle their own material (incase you didn't notice).jasamcarl said:Wait, at first you try to derail a base canon that doesn't exist, now you are claiming that the game is in fact modular and decrying what? The fact that you can create an improbable setting for yourself? Jeez....
Bendris Noulg said:Actually, I can. See, 'pick-and-choose' is exactly how the game is designed. In addition, just because I don't use a crappy book in my game doesn't mean it isn't relevant to the conversation, since the book deals with ECL races, is a WotC product, and thus can be applied to the issue at hand (being the long-running war between two ECL races).
Bendris Noulg said:Dependant on methodology. True, individuals wouldn't be worth spit, but groups of beings increase their CR by measure of the group.
Bendris Noulg said:
And all this ignores DM's fiat: Just slapping levels onto Mind Flayers because it can be done.
Bendris Noulg said:Like I said, if you are unable to comprehend what I'm saying (which, obviously, you can't or this rediculous post wouldn't exist), then please keep your distracting (although entertaining) commentary out of it. I'm trying to have an intelligent discussion about WotC's inability to properly handle their own material (incase you didn't notice).
Actually, I keep discussion of my rules away from most boards (as they tend to start power-gamers and min-maxers on the war-path).drnuncheon said:So: if you are going to have a discussion about the world which WOTC implies from its rules, then you need to talk about those rules. Otherwise you're not talking about what WOTC is implying at all. You're talking about the logical extension of your set of rules, which is a completely different thing.