Dungeon Magazine Poll in Response to Jonny Wilson's statement

Do you want Dungeon to keep presenting game content like #100? (new Githyanki issue)

  • Yes! I love the new issue and get rid of the Polyhedron, just make it all Dungeon from now on (with

    Votes: 116 51.1%
  • Yes! Keep Polyhedron though.

    Votes: 66 29.1%
  • No! I like Dungeon the way it is.

    Votes: 38 16.7%
  • No! I want Dungeon to go an entirely new way (explain below)

    Votes: 7 3.1%

I like the minigames, but I still want more adventures

This is how I think the magazine could best be fixed:
1) provide at least 4 adventures every issue. They can be short ones, but you need to provide variety - that's what makes Dungeon so great. I don't subscribe, so I'm only going to buy an issue if it has an adventure suitable for my players. The more adventures you have, the better the chances that one will be suitable.

2) keep the adventure path adventures. It's a great idea.

3) drop the special subscriber-only sections. If you have content, put it in the magazine in the stores. The better the magazine in the store is, the more casual buyers such as myself will pick it up, and possibly even subscribe. I didn't even know there were extras in the subscription-edition until reading this thread so extra content is an ineffective incentive. In fact, it works against you because I might have bought the magazine based on the adventure you didn't provide for me. Besides, subscribers already have a good incentive - a substantial reduction in the price. If you ensure that every issue has a module I want, then I'm going to want to subscribe to save money. Simple.

4) Keep the Polyhedron stuff, but don't make it the focus of the module. People are ticked off because they perceive that the Polyhedron stuff is crowding out the adventures they want. Drop the second cover and reverse formatting. Just put it at the back (this should save some printing costs). Have maybe four mini-games a year. They're good, but people can only use so many of them. The rest of the time, provide support for popular D20 products - D20 CoC, WoT, D20 Star Wars (though they get their own adventure), maybe even Mutants and Masterminds.

5) Cut down on the 'fluff' - comics, news and reviews, comments from the editors,. Critical Threats, allies, cardboard cut-outs and maps are ok, but shouldn't be overused. Dungeon should be focused on providing useful, ready to use gaming content (Dragon fills the role of more general ideas).
 

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Celtavian said:
I like Dungeon Magazine alot. I don't like Polyhedron at all. I would prefer Dungeon to be chock full of adventures and materials useable for D&D campaigns.

If Polyhedron can't stand on its own, then get rid of it. I do not like having it attached to Dungeon. I am fairly certain it was attached because Dunegon is a popular magazine and Polyhedron is not. They were hoping that Polyhedron would become more popular when combined with Dungeon, but I still have no interest whatsoever in Polyhedron. Just give me a quality Dungeon magazine and I am happy.

I can't believe that this myth is still being bandied about. The editors at Piazo publishing have many times stated that neither Dungeon nor Poly were going to survive financially on their own. They have stated this on their website. On this website. In their magazine editorial. In their magazine letters page. Several times. At each place. Ad nauseum.

I can see why Johnny Wilson goes ballistic every now and again.
 

Holy Bovine said:


I can't believe that this myth is still being bandied about. The editors at Piazo publishing have many times stated that neither Dungeon nor Poly were going to survive financially on their own. They have stated this on their website. On this website. In their magazine editorial. In their magazine letters page. Several times. At each place. Ad nauseum.

I can see why Johnny Wilson goes ballistic every now and again.

As I mentioned, what would people's choices be between having a combined Dungeon and Poly, or not having Dungeon at all?

Though I agree, Downer is blah.
I like Bow & Quiver sometimes though, and prefer the smaller comics that take up a 1/4 of the page, instead of the full page stuff.

If Downer's gone, and you ditch the Allies and Critical Threats, in issue 100, that would have been 8+ pages I think. Enough for another small adventure.
 


Robbert Raets said:
Polyhedron is not crap!! You're all entitled to an opinion about this, but pretend everyone should throw my favourite magazine on the garbage pile. I REALLY dislike HokeyMon, but that doesn't mean ya hear me complaining about how it takes up shelf space in my FLGS, do you now?! Most of the Mini-Games were fun, and Spelljammer and Mecha Crusade were pretty well done and usable. [/Rant Mode]
This is a joke post right? It has to be, as it is completely irrelevant to the discussion at hand.

In any case, I'm sure you don't like HokeyMon, and I'm sure you don't complain. But I sure has heck bet you would if it took up 40% of you most recent d20 purchase. And you had to pay for it.
 

arnwyn said:
This is a joke post right? It has to be, as it is completely irrelevant to the discussion at hand.


I didn't put 'rant mode' brackets around it for no reason, mr. Wyn. I don't overheat easily, but when I do, I expect people to take me seriously! And it's certainly relevant, seeing how people are taking it out on Polyhedron.

In any case, I'm sure you don't like HokeyMon, and I'm sure you don't complain. But I sure has heck bet you would if it took up 40% of you most recent d20 purchase. And you had to pay for it.

Don't I pay for about half a magazine I don't use? As stated in the post on top of the second page of this thread, I've never run (and probably never will, at this rate) any of the adventures from Dungeon.

Damn, I promised myself I'd never get into something like tis!
 

dungeon mag

historically I have found dungeon to be a prime soure for new ideas and like the mini adventures. so long as that continues the rest doesn't matter all that much to me.
 

A lot of people are seeming to forget about us Star Wars d20 fans...We lost a great magazine, Star Wars Gamer, and now all we HAVE is the SW stuff that pops up in Poly...drop Poly and you'll see a very large decrease in sales because, believe it or not, there are MANY more SW d20 fans out there...and this is all we've got. :cool:
 



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