Sollir Furryfoot said:
Sollir moves over to where Kytess is standing, firing another shot, this time at one of the stronger ghouls.
The arrow hits the ghoul in the stomach. It stumbles a bit, then reaches and snaps the shaft sticking out of its belly. (6 damage)
CRGreathouse said:
Ubaar delays until Kytess acts. She'll double move to R18, jumping over the altar (DC 14). This provokes 3 attacks of opportunity.
(I’m counting 4 AoOs and 2 readied attacks, myself. Did you forget that the large skeletons have 10’ reach with their tails or that the priest has a staff ?)
CRGreathouse said:
Ubaar then charges at the high priest, jumping over the altar (DC 11 due to higher speed) and grapples the priest. This provokes 0-3 attacks of opportunity (depending on Combat Reflexes).
Edit: HeavyG, you may want to adjust the Jump check DCs, since they really represent the highest single point in the jump and we'll have to jump at that height for the width of the altar. Since jumping another foot altogether would be +4, I'd recommend +2 to the DC, conveniently equal to the PH's standard circumstance modifier.
reapersaurus said:
OOC:
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Yep - that sounds good, CR.
So no potion, he's still got his sword in hand. (gonna slap me with any penalties?
If so, he'll drop it when he grapples the boss.
Except Ubaar would be Overrunning the Ghast that's in his way.
In character, he'd be trampling the ghast and using it to jump off to grab the boss.
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Roaring all the way.....
Yes, definitely penalties for initiating a grapple with a greatsword.
Okay, here goes…
Kytess rushes towards the right side of the altar, Ubaar closely behind her. As they arrive near the ghouls guarding the front of the altar, they are hit by the strength of the ghast’s stench of death. Ubaar manages to bite it down, but Kytess is weakened by the aura. At the same time, the large silvery-runed skeleton sends its great tail forward at her, but misses by an inch. As she nears the large skeleton, she quickly turns left to vault over the altar. The ghoul she’s turning around swings with its left claw as a reflex and scrapes a furrow down her arm as the skeleton strikes again with its tail, lightning quick, and hits her with its large stinger in the shoulder, opening a huge wound in the warrior woman. Her momentum is easily enough to carry her over the altar and besides the priest, who swings at her with its gnarled staff, but misses.
(Kytess nauseated by the ghast stench for 6 minutes, then missed readied attack, then ghast hit with claw AoO for 2 damage, then the skeleton hit with its AoO for 14 damage, miss by priest’s AoO – I was nice and ruled that the other skeleton’s orders were specific enough to prevent it from attack someone passing on the other side of the altar even though it had reach.)
Meanwhile, Ubaar follows her closely. However, instead of trying to avoid the undead, he tries to go straight through them. His charge plows right through the ghast and sends it to the ground as the barbarian stomps on it with his big boots and leaps off the ghast’s chest. He easily makes it over the altar, then tries to grab the priest that just missed Kytess but it dodges the grab by stepping back. (Missed AoO by the ghast, successful overrun for 7 points trampling damage, successful jump over altar, skeleton misses readied attack, but hits on the AoO for 12 damage – lucky, that, then a miss on the grab attack)
Then, the gnoll zombie facing Jalon slashes him with its battleaxe, scoring a non-life-threatening wound on the priest and the turned gnoll zombie flees past Ubaar, who cuts him in half with his sword. (3 damage on Jalon, 16 damage from Ubaar to zombie)
Taz said:
“Your faith in Vel...shroom is not strong enough, priest!”
While Taz does not really think the ghoul priest will try again, she'll nonetheless ready on any spellcasting attempts again, just in case. Maybe the taunting helps to keep him in combat, too. If he turns to flee, tho, she'll fire the readied magic missiles as well.
Peering intently beyond the bulk of Ubaar to determine the priest’s actions, the halfling sorceress covers their enemy. The priest, however, tries to bludgeon Kytess again with his staff instead but his blow is deflected by the whirling chain. Meanwhile, a ghast (the one that slashed Kytess) charges at Sollir. It receives a nasty wound in the back from Kytess chain of Beingeverywhereness, but still runs at the halfling and manages to cut him a thigh wound. The other ghoul gets up from the ground, then advances towards the halfling, but is careful to avoid the chain. (11 damage from Kytess, 1 from ghast, second ghast moves only, thus no AoO)
At the same time, Jalon has methodically wounded his slow opponent again with his sword. The next blow is going to finish the zombie, or at worst the one after that. (9 damage from Jalon to the zombie)
Murhid said:
If by Murhid's initiative the ghouls and what not around the alter have moved up; Murhid will close in on one of the ghouls and try to give it a good knock to the chest.
[Move + Attack]
(Since you so love flurries of blows and you can do so now, I’ll give it to you.)
Murhid steps forward to help the halfling in trouble. Going to Sollir’s right, he punches the ghast hard in the chest, then kicks its head off. Must have been pretty rotten in the neck. (wow, two times max damage, 8+8)
Initiative
Sollir : 20
Large skeletons with stingers and glowing silver runes : 16
Kytess : 17
Ubaar : 18
Zombies : 14
Taz : 19
Undead priest : 12
Ghouls including tougher ones : 8
Jalon : 6 (that dex of 1 hurts)
Murhid : 3
And the status of the party :
S) Sollir Furryfoot : Hp(15/21)
2 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast poison (1 round), Ghast poison (2 rounds x2), Ghast Poison (3 rounds), Ghast Poison (11 rounds)
(M) Murhid : Hp (14/21)
9 points of dexterity damage, ghoul poison (2 rounds)
(T) Taz : Hp (16/19),
nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage
Sheela : Hp (9/9),
(I) Ivellios Nailo : Hp (16/35)
11 points of strength damage
(U) Ubaar : Hp (1/28),
4 points dex damage, Endure fire (12 hours)
(K) Kytess : Hp (3/28)
Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (9 rounds), ghast poison (1 round), ghast poison (11 rounds)
(J) Jalon Odessa : Hp (14/24)
9 points dex damage, Endure fire (12 hours), ghast poison (1 round), ghast poison (2 rounds)
Miscellaneous game effects :
There is a desecration spell in the area.