Dungeon of the Fire Opal, Part VI

CRGreathouse said:
I forgot about the reach. It wouldn't have changed my mind, though.

Maybe seeing their stats (or remembering the kind of damage they did from the last battle against them) would have ? ;) :)

What you both did in your severely weakened state was kinda ... mmh... stupid ain't the right word... anyway... let's say tactically suboptimal, yet very heroic at the same time, so I decided to give you both a (very small) break. Don't mean you're home free, though.

Anyway, another big update coming up.
 
Last edited:

log in or register to remove this ad

Jalon Odessa said:
'Murhid, Sollir - go and help the others! Taz and I can finish off these two.'[/i]


Sollir Furryfoot said:
"Sure thing, just let me get this...thing...out of my way." Sollir moves back, hurriedly reaching for his arrows and shooting them at the big ghoul.

(5 ft. step back to I16, shooting two arrows at the ghast)

The two arrows hit the ghast in the center chest and in an eye. The ghoul falls down, still. (6 and 7 damage – btw, I think Sollir is massively underused in dealing damage in combat, but that’s JMO.)

At the same time, Ubaar and Kytess, separated from the group and in dire straits, are tapping into their Reckless Hero Reserve (tm) (I could have been a lot more nasty in naming that ;)) to disregard the rule that the skeletons should logically attack before them and thus have one last heroic action each before dying an heroic death. (Skeletons delay after them)


CRGreathouse said:
Kytess attacks the high priest, being careful to keep her defenses up. She tries to yell something to Ubaar, but the physical shock of all the poison in her system cuts it short.

Attack defensively, then takes a step (to S18). Attacks are at a total -6 (nausia and defensive), but AC is 21.

Kytess strikes a hit on the priest, removing a large piece of flesh from the undead’s arm and letting the white bone shine through. The priest continues swinging his staff around like a maniac, though. (8 damage)



reapersaurus said:
Although Ubaar cannot call on the strength of the Thunderbeast to help him in this conclusive battle, he still has his own Strength to draw on till his last breath subsides:

Ubaar hears Kytess' choke back a yell, he sees the situation and how hurt he and the warrior-woman are, and decides to go out fighting.

"It look bad to Ubaar -
Hope the others have our backs.
(the barbarian flashes a glance to Kytess and stammers) It.... GOOD... fighting with you, Kyte."


Ubaar 5' steps to S16 to better cut off the boss (flank?) and puts all the strength he has left into one (last?) mighty slash with a bellowing roar of menace from deep within.

Stepping quickly behind the priest distracts him for an instant and Ubaar uses it to strike the undead with all his orcish might. The blow cuts him in half through the waist. The upper torso of the enemy falls, separated from the rest of its body. (And it would have missed without flanking, too. 17 damage)

Then, the two warriors spin around as they hear large figures coming up behind them. A pair of skeletons, towering over them hominously and with silvery fire dancing along their runes are preparing to slash them with long sharp claws and a pair of scorpion-like boney stingers are on their way already. Kytess manages to avoid the stinger, dodging and spinning as it scrapes her armor and throws off sparks. She also deflects a pair of claws with her weapon. Ubaar is not so lucky. His reflexes, much slowed down by ghoul poison are not up to the task of dodging the incoming blow after putting everything he has into cutting down the priest. He receives the stinger into the abdomen. It then slashes upward before exiting into a spray of blood and flesh. The barbarian stumbles to the ground as the skeleton turns towards the human warrior. (the attack did enough damage to make Ubaar unconscious but I’m not saying if he’s dead or not until someone examines him. In any case, it wasn’t 2 or 4 points of damage so even if he’s just unconscious, help will have to arrive soon.)

And then the zombie fighting Jalon misses with its battle axe.



Taz said:
Taz is a little confused about Jalon's comment, but still continues to attack the ghoul priest. This time she doesn't wait for him to do anything, since Kytess and Ubaar should be able to prevent him from casting this round, anyways. Two Magic Missiles for him!

(Let’s change that for the Skeleton that just defeated Ubaar, shall we ?)

The pair of missiles strike the skeleton in the back, sending bones flying everywhere. (9 damage)




Jalon Odessa said:
Ignoring his fatigue, and the poison flowing through his veins, Jalon continues to hack away at the undead with his longsword.

The two-handed longsword blow cuts the zombie gnoll’s head off. The undead falls to the ground, inert. (8 damage – If you want to have Jalon move after the attack, you can.)

As soon as the last ghast falls under Sollir’s arrows, the monk sprinted forward to help the two advanced warriors. He arrives just after the leftmost skeleton finishes stabbing Ubaar, then dodges the same stinger as it comes at him too before jump-kicking the skeleton’s ribs in then landing on his feet in a battle-crouch. (7 damage)






Initiative

Sollir : 20
Kytess : 17
Ubaar : 18
Large skeletons with stingers and glowing silver runes : 16
Taz : 19
Jalon : 6
Murhid : 3

Map :


Poison update :
Sollir failed his save vs Ghast poison (with a 6 rolled) – 2 points dex
Kytess passed (with a 10)
Jalon passed his save vs ghast poison – barely, with a 10, DC is 15 if you must know)


And the status of the party :

S) Sollir Furryfoot : Hp(15/21) 4 points of dex damage, Cat's Grace (+4 dex, 3 hours), Ghast poison (1 rounds x2), Ghast Poison (2 rounds), Ghast Poison (10 rounds)
(M) Murhid : Hp (14/21) 9 points of dexterity damage, ghoul poison (1 round)
(T) Taz : Hp (16/19), nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage
Sheela : Hp (9/9),
(I) Ivellios Nailo : Hp (16/35) 11 points of strength damage
(U) Ubaar : Hp (-x/28), Dead or unconscious ? 4 points dex damage, Endure fire (12 hours)
(K) Kytess : Hp (3/28) Nauseated (-2 penalty to attacks, saves, and skill checks for 6 minutes), Endure fire (12 hours), ghoul poison (8 rounds), ghast poison (10 rounds)
(J) Jalon Odessa : Hp (14/24) 9 points dex damage, Endure fire (12 hours), ghast poison (1 round)
 

The map.
 

Attachments

  • fire opal map 38.jpg
    fire opal map 38.jpg
    60.7 KB · Views: 327

Sollir sees Ubaar falling, his face contorted with concern, "Oh what the heck, I can't shoot over the alter very well if my life depended on it, I'm coming ya big half orc!" The halfling drops his bow and hurries over towards Murhid, drawing his wand.

(Drop my bow, double move towards P16, drawing my wand while moving-or does that rule only apply to weapons?)
 
Last edited:

After seeing the zombie fall lifelessly to the ground, Jalon hurriedly moves toward the altar in an effort to help his injured comrades.

Removing his the silver wand of healing from his belt as he moves, Jalon rushes toward the skeleton battling Kytess, and uses the wand to blast it with a burst of positive energy.


[OOC: Last turn Jalon moves to N19 after attacking the zombie. This turn he activates a charge from his wand, moves to Q19 and discharges the CLW on the skeleton.

If this is too much to do by this round then either ask me for clarification, or have Jalon do as much as he can.

And Sollir: I think that Heavy G (oh wise and illustrious DM that he is:D) has ruled that you can draw a wand as part of a move as though it were a weapon. I hope that's the case, otherwise both of our actions are borked for this round.]
 
Last edited:


Taz moves towards the altar (20' straight up) and fires another pair of magic missiles into the same skeleton, hoping to see it drop soon.
 

HeavyG said:
What you both did in your severely weakened state was kinda ... mmh... stupid ain't the right word... anyway... let's say tactically suboptimal, yet very heroic at the same time, so I decided to give you both a (very small) break. Don't mean you're home free, though.

Yeah, but I'm playing this game to have fun, not to win. If I was trying to "win" I'd stop after every encounter to rest up... ;)

*****

Kytess attacks the skeleton near Ubaar furiously, hoping to make one last difference. Her breathing is ragged, and the taste of blood is strong in he mouth.

Attack skeleton at R16, Cleaving if possible; after attack, if the skeleton drops, she steps to S17 to protect Ubaar.
 
Last edited:

Jalon Odessa said:
And Sollir: I think that Heavy G (oh wise and illustrious DM that he is:D) has ruled that you can draw a wand as part of a move as though it were a weapon. I hope that's the case, otherwise both of our actions are borked for this round.]

Exactly.


CRGreathouse said:
Yeah, but I'm playing this game to have fun, not to win. If I was trying to "win" I'd stop after every encounter to rest up... ;)

I realize and appreciate that. I take it you approve of my little initiative trick ? I'm not above giving people a break a bit especially because I realize it's hard to plan your move in advance without knowing what'll happen before your character acts. Given the stats of these monsters, I fully expected you both to be killed, so I allowed a last desperate attempt at killing the big bad guy before going down.



Anyway...


I'm going on vacation starting saturday, so I'll try (and probably succeed in) updating the game tonight. After that, it'll probably be until next thursday or friday. As always, feel free to roleplay/plan ahead in my absence.
 

HeavyG said:
I realize and appreciate that. I take it you approve of my little initiative trick ? I'm not above giving people a break a bit especially because I realize it's hard to plan your move in advance without knowing what'll happen before your character acts. Given the stats of these monsters, I fully expected you both to be killed, so I allowed a last desperate attempt at killing the big bad guy before going down.

I like it. This kind of trick can make the game fun - I don't want to feel that the game is rigged, but the chance to be heroic rather than a corpse is generally preferable. :)

I'll echo Jalon's thoughts on the OOC thread: Great job, HeavyG! Keep it up!
 

Remove ads

Top