Dungeon of the Fire Opal, Part VI

OOC: A halfling-sized climbing gear to be precise ;)


Taz pokes Ubaar. “Eh, let me do that, you're still severely wounded!”

He'll offer an application of Suregrip to the climber, saying "Put this on hands. Makes climb easier."

“Thanks! Does it work on cloth, too? I want to cover my hands, in case the web is sticky!”

Taz then tries to climb up the web (trying take 10 first), covering her hands with cloth (and the stuff from Ubaar, if possible), so she doesn't get stuck, and securing herself with the climbing kit, and if she gets up there, she'll use her dagger to carefully open the cocoon.

“Stay calm, we will get you out there!”
 
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Taz climbs up the wall and reaches the ceiling. Securing herself with her climbing kit, she carefully cuts the webbing away with her dagger, methodically starting at one end of the cocoon.

When she starts cutting, the struggling intensifies.


When she's cut a large gash in the cocoon, a gray arm ending in a wicked claw flashes through the opening and slashes at her. She's too surprised to dodge, but her mithral shirt blocks the blow.


Meanwhile, below, the party loses sight of Taz as she disappears behind the cocoon and over some spider webs.

After a while, the party hears “Stay calm, we will get you out there!”, followed by some small strands of spider web falling down periodically.

Then, they hear a surprised yelp from Taz and the sound of something striking metal, immediately followed by a long hisssssssssssss.
 
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“Eeek! Ghoul or something in there!”

Taz, hoping the cocoon will still hold whatever is in there for a short while, starts to climb down and out of reach of the wicked claw. Unless the creature seems to get out of the cocoon quickly - in which case, she'll just continue to climb down, jumping the last 10'~15' if necessary, using Tumble and/or Jump - she will wrap her legs around the web strands there and get out her flint and steel to light that darn cocoon up!

“That you get for being helpful,” she mumbles to herself. :)
 

OOC: Geez - that was scary!

Ubaar is sickened at the thought of dreeing an abnormal undead and assists the plan to burn the ghoul in the web.
He'll pull out his greatsword in case it gets out or falls.
If he reaches the thing at all, he'll slice it to make sure no more "deadies" are around down here.

After this spooky encounter winds down, Ubaar asks the others, "Where you guys think the undead that ran away went?
If they get out, they could hurt the townspeople."

Ubaar listens and smells from here on out to try and catch sign of any wandering, leader-less undead.
 

Fortunately, the undead was so eager to hurt the living that it didn't wait till it was almost freed before striking.

So Taz gets out of its reach and proceeds to light the undead-encasing cocoon.

Soon, a high-pitched squeal is heard and the smell of burning flesh fills the room.

After a while, the webs are sufficiently weakened and a grayish human form falls out of the webs to the ground 20 feet below, still trailing small bits of flaming spider silk. Ubaar quickly cuts it in two before it has time to get its bearing.
 

reapersaurus said:
After this spooky encounter winds down, Ubaar asks the others, "Where you guys think the undead that ran away went?
If they get out, they could hurt the townspeople."

Ubaar listens and smells from here on out to try and catch sign of any wandering, leader-less undead.

No sign of the two fleeing undead. They probably fled deeper into the complex, pretty far away from here.
 

"Ew, are you ok up there Taz?" Sollir looks upward, wand in hand, "Should we continue on ahead or shall we just go back...nothing wrong with smiting undead and all, but I'm sure we all could take a break..."
 

"I think rest, Sir Sollir, even if the remaining undead do strike the town we will be there to help. We could stay and finish the rest off, though we will need to use that wand of yours and Jalon's to the extent of being wasteful."

Turning his attention to the just 'fallen' ghoul, "And frankly the smell of these ghouls is starting to infest me, I need some fresh air. Oh and nice work Ubaar, your sword continues to amaze." Murhid finishes off with a smirk to Ubaar.
 
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Okay, so unless someone has an objection :

Through the archway, up a long corridor and then up the stairs, the party quickly makes its way out.

A warm breeze and natural light greets the party as they emerge from the dank, foul-smelling dungeon.

The hill top is ever bleak and lifeless, but it's still a welcome sight.
 

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