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Dungeon/Polyhedron #92 in today!

Rune

Once A Fool
Dungeon

Interlopers of Ruun-Khazai by David Noonan.
"An ancient githyanki stronghold is ripe for the picking--or is it. A D&D adventure for four 13th-level PCs but adaptable for levels 9 and up. This adventure supports the new Stronghold Builder's Guide."

Critical Threat: Lord Flame by Dungeon Staff.
"He fights, he burns. What else is there? A D&D Critical Threat."

The Swarm by Tito Leati.
"It's never too late to savor the sweet taste of revenge. A D&D adventure for four 1rst-level PCs but adaptable for levels 2-5. This adventure supports the new novel The Savage Caves, by T.H. Lane."

Return of the Blessed Damozel by Frank Brunner.
"A restless spirit pleads for a troubled soul to mend his ways. A D&D Side Trek for four 11th-level PCs but adaptable for levels 7-15."

The Razing of Redshore by James Jacobs.
"Can the city of Redshore be saved from utter destruction? A D&D adventure for four 20th-level PCs but adaptable for levels 16-19. This adventure is your gateway to Epic-level play."

Polyhedron

Spelljammer: Shadow of the Spider Moon by Andy Collins. Illustgrations by Scott Schomburg.

Chapter 1: Characters
The core races and classes, plus the following Prestige Classes:

Master Scavenger
Planetary Explorer
Spelljammer Ace
Stellar Corsair
Storykeeper

New skills and feats appropriate to the setting.

Chapter 2: Space and Spelljamming
Spelljamming helms, Movement, Ship Combat and Maneuvering, Ship descriptions (and illustrations).

Chapter 3: Equipment and Magic
Spelljammer equipment including firearms and ship-weaponry.

Chapter 4: Setting
The Spelljammer setting.

Chapter 5: Enemies
Mind Flayers, Drow, Yuan-Ti, Formians, and Sahuagin.

Also included are cardboard counters of a whole bunch of Spelljamming ships!
 
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Alright, here's a list of the

Feats:
Acrobatic
Atheletic
Ballista Master
Ballista Specialist
Born Spacer [Background]
Cannon Master
Cannon Specialist
Craft Spelljammer Helm
Education [Background]
Endurance
From the Gutter [Background]
Mysterious Heritage [Background]
No Identity [Background]
Noble Birth [Background]
Spelljammer Helm Operation
Spelljammer Specialization
Stealthy

Ships:
Tradesman (human)
Hammership (human)
Archelon (human)
Warbird (elf)
Arrowing (elf)
Armada (elf)
Wreckship (gnome)
Spinneret (drow)
Deathspider (drow)
Great Mother (drow)
Boreworm (illithid)
Nautiloid (illithid)
Dreadnaught (illithid)

Special Ship Attacks
Webshot
Spelljammer Grappling

Weapons:
Ballista
Cannon
Cutlass & Small Cutlass
Flamegun
Pistol
Rifle
Scattergun
Spittergun

Magic Items:
Floatanchor
Gabadout
Lifejammer Helm
Spelljammer Helm

Artifact
Crown of the Stars

Any questions about what's covered in the Setting chapter?
 

Also in Polyhedron, the Release Roundup mentins a few intereasting things, such as Delta Green d20.

Also, here's a fun quotation from a blurb about Fiery Dragon Productions:

"...The following month, pick up Of Sound Mind II, a sequal to the popular Of Sound Mind psionic adventure written by RPGA member and superjudge Kevin Kulp."
 




Into the Woods

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