Hey guys,
I would like to publish some of my homebrew modules. Since this is my first attempt to publish something RPG related I started to read a lot about room descriptions.
As far as I see there are two - sometimes contradictory - requirements:
Since you have tremendous DM-ing and Roleplaying experience I thought you could help me with some feedback.
It would also be a big help if you could give some examples about your preferred room description.
The example:
Shrine of Orcus
This is the room where Cinna performs the heart implant rituals. The door has a rotting, female, elven head that speaks. The room itself is small and barren, with only an altar dedicated to Orcus with an enormous, desecrated, black and rotting goat head in the center . It has a terrible atmosphere for non evils and exhilirating for evils. There are some bone fragments and a skull on the floor.
DM Notes:
Oriaxx
I would like to publish some of my homebrew modules. Since this is my first attempt to publish something RPG related I started to read a lot about room descriptions.
As far as I see there are two - sometimes contradictory - requirements:
- The module should be fun to read and evocative.
- The module should be easy to use and practical at the table.
Since you have tremendous DM-ing and Roleplaying experience I thought you could help me with some feedback.
It would also be a big help if you could give some examples about your preferred room description.
The example:
Shrine of Orcus
This is the room where Cinna performs the heart implant rituals. The door has a rotting, female, elven head that speaks. The room itself is small and barren, with only an altar dedicated to Orcus with an enormous, desecrated, black and rotting goat head in the center . It has a terrible atmosphere for non evils and exhilirating for evils. There are some bone fragments and a skull on the floor.
DM Notes:
- Door with talking head
- Stone door. No locks.
- Animated, wrinkled, female elven head on the door.
- She is the guardian of the shrine.
- She speaks elven and abbysal.
- She can utter the spell Symbol (PHB p.280, WIS DC 20) every round until she is destroyed.
She cannot use the same symbol twice in a row. She is very clever and chooses targets appropriately.
E.g.: she uses Insanity against fighting men, Discord, Pain against casters etc. - She has 200 Hit Points, AC: 20, Immune to spells.
- Atmosphere
- Evils act with advantage for every roll.
- Goods act with disadvantage for every roll.
- Bone fragments and skull
- Old, possibly humanoid bone fragments and a skull in the corner.
- This is Ennio Cinna. A Demilich (MM p.48).
- He is guardian of the chamber and this is his home.
- He speaks through Drusus, his Imp familiar (MM p.76).
- Altar dedicated to Orcus
- A black, bloody stone slab that acts as a sacrificial table.
- It also acts as sarcophagy and Cinna resurrect here if not destroyed properly.
- A big, black rotting goat head acting as the symbol of Orcus.
- Anyone spending 1 round in the vicinity (20') got a random Confusion (PHB p.224, WIS DC20).
Oriaxx