Dungeon Starved..happen to you?

Stormborn

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As I may have noted before on these boards, my group has never really played much by way of dungeon crawls. About the only one was Sunless Citadel. This may be because we are really a 3rd edition group, with 2 of us having never played before then, and from what i have read 3rd edition downplays to dungeoneering aspects.

Right now, due to a publishing commitment, we are playing a d20 Modern non-FX game I started last week. Before that we have been playing a more traditional DnD game but it s mostly Wilderness and RPing and what we were expecting to be a dungeon really wasn't (not faulting the DM, that just her style of play and it works.)

So today I find myself once again wanting to be in the midst of a pure old fashioned hack n slash kick down the doors dungeon crawl, playing or running, with little by way of story arc or character development. I want to be concerned with XP and GP and how to kill that thing in the next room.

Sigh.

Does anyone ever find themselves in a similar situation? Wanting to play something specifically different? Genre, character, whatever? More than just wanting to try out the new Kewl thing from the latest source book?
 

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Yup. One of my groups is going to play a short Star Wars D20 game, then a Shadowrun nostalgia game... then we'll probably be ready to head back to DnD. All suffering from fantasy RPG burnout.

The other group is engaged in some high level DnD hijinks, very happy with that one and watn to carry on. Although we may be looking at the pointed end of a TPK. :)
 

You know, I've heard of Dungeon Despise, Dungeon Deceit, Dungeon Destard, Dungeon Wrong, Dungeon Shame, and Dungeon Avarice, but this is the first time I've heard of Dungeon Starved.
 

hong said:
You know, I've heard of Dungeon Despise, Dungeon Deceit, Dungeon Destard, Dungeon Wrong, Dungeon Shame, and Dungeon Avarice, but this is the first time I've heard of Dungeon Starved.

Considering the source I take that as a complement.
 



Yeah, absolutely. Granted, I don't specifically get Dungeon-starved, but I certainly get to pining for a certain type of game that I don't always have.

I'd really love to play a game much like the one I'm running, for instance. A dark fantasy/horror game.

I'd really love to start playing Cthulhu again (luckily, one guy in our group really wants to run it again to, so I'm confident this will actually happen someday.) Even if it's not Cthulhu, I really like Modern day conspiracy type games; Dark*Matter is my second favorite modern setting, behind Delta Green.

Another guy in our group really wants to run some Traveller sometime, and I've wanted to play in that for a long time again too.

And I'd really like to use my WoT or Star Wars d20 books, either in those settings or not, but I haven't.
 

Dungeon Starved?

There is a few ultimate cures for that affliction that will make your players long for the earlier days of no dungeon crawls.

Rappan Athuk I , II and III.

Return to the Temple of Elemental Evil

World's Largest Dungeon

City of the Spider Queen

All relentless dungeon crawlyness that will have your players waxing nostalgic for the big outdoors, if alot of the feedback I have heard is correct. :lol:
 

Stormborn said:
and from what i have read 3rd edition downplays to dungeoneering aspects.

Exactly the opposite, as it happens! One of the mantras for 3e was "back to the dungeon", partly because that was a more easily created and run environment for newish players. This was incidentally to the detriment of play balance between caster and non-caster classes IMO, since dungeons normally mean lots of encounters quite closely packed together; travelling in the wilderness on the other hand makes it much more likely that casters have their full spell capacity for all encounters and 3e never really gave the DMs much guidance for handling/avoiding that problem.

CHeers
 

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