I'm A Banana
Potassium-Rich
So here's the idea.
I'm kind of a fan of the "D&D is Genre X!" conversations about our fun little game, here.
So I want to kind of run with that idea.
I, myself, am a fan of various flavors of punk music, from the Oi Oi Brits to the Pop-punk Californians, even coming in with a bit of old metal-style aggressive beats and a whiff of grunge and the like.
I want to manufacture a campaign setting that takes the tropes and ideas of various punk-ish music, sets them up with dragons and dungeons, and make a go of it.
So, this thread is for brainstorming this purely awesome concept.
I'm not that interested in *defining* the genre, though I think it's important to get several themes going through it. What I want to get at are these "essential themes," and how they can be expressed in the fluff of the setting (and, possibly, in the rules, though that's a bit secondary at this stage). Synching it up with things like cyberpunk and steampunk would be key, too.
So, what would you consider essential to a "Punk D&D" vibe? What kind of things should be present? Nightmare mega-corporations with their paws in every dungeon? Mindless consumerism of the masses? Empires? Queens? Zombies? Mohawks on all the barbarians? Let me know!
Also, give me some musical inspiration, since the more I have, the more I can derive adventure ideas from.
I'm kind of a fan of the "D&D is Genre X!" conversations about our fun little game, here.
So I want to kind of run with that idea.
I, myself, am a fan of various flavors of punk music, from the Oi Oi Brits to the Pop-punk Californians, even coming in with a bit of old metal-style aggressive beats and a whiff of grunge and the like.
I want to manufacture a campaign setting that takes the tropes and ideas of various punk-ish music, sets them up with dragons and dungeons, and make a go of it.
So, this thread is for brainstorming this purely awesome concept.
I'm not that interested in *defining* the genre, though I think it's important to get several themes going through it. What I want to get at are these "essential themes," and how they can be expressed in the fluff of the setting (and, possibly, in the rules, though that's a bit secondary at this stage). Synching it up with things like cyberpunk and steampunk would be key, too.
So, what would you consider essential to a "Punk D&D" vibe? What kind of things should be present? Nightmare mega-corporations with their paws in every dungeon? Mindless consumerism of the masses? Empires? Queens? Zombies? Mohawks on all the barbarians? Let me know!
Also, give me some musical inspiration, since the more I have, the more I can derive adventure ideas from.
