What is Your Current Campaign's "Appendix N"?

Hand of Evil

Hero
Epic
Running a Zweihander game in the Witcher computer game world with other stuff thrown in.

Group of wizards are trying to locate and open dimensional doors to other realms and then raid them for magical artifacts. This is requiring them to locate ruins where the doors were, find out how to open, and then if they can cross over safely. The party are the locators at this time but may soon cross over. The twist the wizards are a cult looking to free an elder dead god.
 

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ilgatto

How inconvenient
C. J. Cherryh, Fortress in the Eye of Time
Charles R. Saunders, Dossouye
Charles R. Saunders, Imaro series
Clark Ashton Smith, Hyperborea, Poseidonis, Xiccarph, and Zothique
Don Lawrence, The Rise and Fall of the Trigan Empire series
Edgar Rice Burroughs, A Princess of Mars
Edgar Rice Burroughs, Pellucidar series
Edgar Rice Burroughs, Tarzan series
Julian May, Saga of Pliocene Exile series (the first four novels)
Katherine Kurtz, Deryni novels
Michael Moorcock, Elric of Melniboné series
Robert W. Chambers, The King in Yellow
Roger Lecureux, Rahan series
Tanith Lee, Tales from the Flat Earth series

... though the players don't know any of this yet. 😇

P.S.: And, obviously, everything by Jack Vance, though he doesn't feature as prominently in the current campaign as he usually does.

EDIT: I would like to add Arthur Conan Doyle, The Lost World and the various novels by H. Rider Haggard but I haven't read them yet.
 

Voadam

Legend
And are you actually adapting any elements from those inspirations, in addition to tone, mood, style or genre?
Forgot to answer this part. Yes a bunch of this is adapted to varying degrees into the game.
I am running a 5e D&D conversion of the Iron Gods adventure Path.

Army of Darkness.
Magic chainsaw swung like a sword, a PC got their hand cut off by it on a crit then killed the orc wielding it and claimed it as their warlock pact weapon.
Thundar the Barbarian.
Just mood and tone and setting. Paizo's Numeria background for the AP is very much a bunch of Thundarr in inspiration and theme.
Road Runner Looney Tunes.
A non-divine PC kobold bard wanted to join an Acme cult so I combined Acme as a franchise scheme for the Forgotten Realms dragon cult of Asterinian the dragon god patron of humor and discovery through inventions who in my game might just be a copper dragon with a lair somewhere in the setting. Later a second player's PC became an Acme cult cleric. I then had a branch of the cult in the starting town instead of the clockwork goddess and for the hidden cultist in Scrapwall who joined the party. Lot's of Acme themed stuff, spirit guardians manifests as anvils, clockwork Rube Goldberg things at the cult headquarters. The creation bard creates dynamite for his song of creation fairly regularly. A one shot magic paint to create a portal worked fantastically to let one person through then the next party member following crashed into the solid wall the portal was painted on.
Mad Max Thunderdome.
Big Scrapwall Arena fights on Sundays! Sundays! Sundays! Mostly just thematics.
Star Trek Voyager for the holo doctor.
Artificer robot/warforged PC who was created from recovered robot parts and has minor healing had his first words when activated be "Please state the nature of the medical emergency."
One pc is a tortle warlock with flaming eldritch blast breath and flight spell from spinning.
Star Trek The Next Generation for the Romulans.
Ancient Androffans speak elvish, and are revealed in the shuttle ghost flashback to be elves with bowl cut haircuts.
Fifth Element.
The artificer using disguise self keeps saying he is a meat popsicle.
Mad Max Fury Road.
Mostly violent post apocalyptic gang thematics with ridiculous displays like FR's blind flamethrower bard.
Warhammer 40K novels.
Acme cleric is in steampunk 40K space marine plate mail. He also picked up a magical power fist gauntlet from a Helion priestess and converted it to Acme with an integrated holy symbol and integrated it into his plate mail. The Romulan Androffan elves are kind of Eldar as well.
Are there any paranoia novels?
Corrupted insane docbots have been a theme, the tortle's backstory is he is an alien baby dragon turtle picked up by androffan scientists but eventually he was pulled out of his suspended animation to save an orc who had his torso and head blown away, so the docbots healed the orc by cutting off the dragon turtles limbs and using his torso to save the orc limbs. Surgical success!

Also color coded access areas.

Big plot device of your friend the insane schizo computer who runs an entire complex
Doctor Who.
Necrosurgeon turned prisoners into Robomen from Doctor One Dalek invasion of Earth. Some robots have initiated combat saying with Dalek "Extermination" speeches.
Blade Runner.
The replicant story fits in well with the android ones.
Star Wars.
Orcs with Mandalorian jet packs. Cantina scenes.
Shadowrun novels.
There have been robot artificer PC decking scenes.
Werewolf the Apocalypse novels.
A lot of Werewolf cosmology stuff as two PCs were actual WtA concept characters (human druid reskinned as lupus werewolf, and shifter barbarian as a werebear). I have also played up the cosmology a lot with spirit scenes, the paizo hunter agiculture elk god as the werewolf patron spirit stag, turning Redfang into an actual WtA werewolf, having the Kellid tribes and their druidism being a werewolf thing, turned the Xill into a werespider, etc.
Mage the Ascension novels.
The Technocratic League of Void Engineers. Tying the pathfinder technomage society into a bunch of technocracy stuff.
What are you doing Dave? Mostly thematics.
1980s WWF involving Randy "Macho Man" Savage. Slim Jim commercials would be fine too.
Turned an orc cleric of Helion into an Orc Macho Man wrestler bard radio televangelist.
Turned the xill Lord of Rust into a WtA werespider who looked like the spiderwoman from Ben 10.
The tortle PC is an inversion, a cranky old man turtle with no stealth.
Thomas the Tank Engine.

The Dark Tower with Blaine the Train.
The party got Helion's underground assault train working (more 40K thematics as a space marine termite carrier mixed with ridiculous steampunk mining drill train), one PC is an orcish "engine hear" who talks to its hungry aggressive spirit and gets it motivated to go places at ludicrous speeds in between sleeping bouts.
 


Bedrockgames

I post in the voice of Christopher Walken
I am running two campaigns but they are getting into similar territory so I would say:

The Condor Heroes Trilogy
Journey to the West
The Dhammapada
A Record of the Assembled Immortals
Zu: Warriors from the Magic Mountain
 


DragonLancer

Adventurer
For my homebrew campaign setting the following films (I'm more a visual person):

The Lord of the Rings and The Hobbit trilogies.
Robin Hood: Prince of Thieves.
Soloman Kane.
Dragonslayer.
The Sorcerer's Apprentice.
D&D: Wrath of the Dragon God.
Brotherhood of the Wolf.
Dagon.
The Mist (film not the awful tv show).
The Fog (Carpenter version).
Pirates of the Caribbean series.

Definitely a few more but my brain is blanking.
 


For clarity, I am asking about the specific Appendix N for your specific campaign right now.
I have 6* solo campaigns running right now. I jump from one to the other in any other I feel like playing. These are the two books that are always on my mind when I play, any of them.

(*Fantasy AGE, Dragon AGE, Modern AGE, Dragonbane, Shadow of the Weird Wizard and The Expanse AGE)
 

Hand of Evil

Hero
Epic
For me all mentioned in above post with some adds:
  • Warhammer FRPG, White Dwarf, Warhammer Battles
  • The Call of Cthulhu Mythos
  • Dungeon Keeper computer game
  • Karl Edward Wagner
  • David Gemmell
  • Roger Zelezny - The Non-Amber stuff like Lord of Light, Jack of Shadows, Dilvish the Damned, etc.
  • Elizabeth Boyer
 

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