Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

It appears a Dark Sun campaign setting book is coming out in 2026.
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Wizards of the Coast has released four new D&D subclasses for playtesting, all of which have heavy thematic ties to the post-apocalyptic Dark Sun setting. The four subclasses, released as "Apocalyptic Subclasses," include the Circle of Preservation Druid, the Gladiator Fighter, the Defiled Sorcerer, and the Sorcerer-King Patron Warlock. Although not stated outright, the Gladiator and Sorcerer-King Patron are explicit nods to the Dark Sun setting, set in a ruined world ruled by Sorcerer-Kings where gladiatorial fights were common.

The Circle of Preservation Druid creates areas of preserved land that grants buffs to those who stand upon it. The Gladiator adds secondary Weapon Mastery properties to their attacks, with bonus abilities. Notably, the Gladiator uses Charisma as its secondary stat. The Defiled Sorcerer can expend its hit dice to amp up damage to its attacks and can also steal the life of its targets to deal additional damage. The Sorcerer-King Patron gains a number of abilities tying into tyranny and oppression, with the ability to cast Command as a Bonus Action without expending a spell slot, causing targets to gain the Frightened Condition, and forcing those who attack them to re-roll successful attacks.

The survey for the subclasses goes live on August 28th.
 

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Christian Hoffer

Christian Hoffer

Or, and here's an idea, they do call it Dark Sun, and the people who were going to complain about it anyway will complain about it, and the people who are going to be excited by a new take are going to be excited.

Why is there a need for a 'new take'. Its a pre-existing entity, its got a pre-existing tone, presentation, and so on.

sigh

I get it, its a lost cause, the battle is already over and nobody cares, but if there is a setting that is LESS appropriate for 'modern D&D' than Dark Sun, I dont know what it is, but they are going to mutilate and retcon it anyway until it fits and is child friendly.

And thats a shame to me. Not that you or anyone else must care, I just think its lame that this is the now standard corporate practice.
 

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Honestly I am enjoying all of these options. The sorcerer is a great option for anyone who wants a darker more necromantic option. The gladiator gives you some options like the battle master while feeling unique and the patron works perfectly for any draconic or opposing power as your patron. Even without the Dark Sun setting all of these options feel like they could fit in any world you dropped them into.
 


Why is there a need for a 'new take'. Its a pre-existing entity, its got a pre-existing tone, presentation, and so on.

sigh

I get it, its a lost cause, the battle is already over and nobody cares, but if there is a setting that is LESS appropriate for 'modern D&D' than Dark Sun, I dont know what it is, but they are going to mutilate and retcon it anyway until it fits and is child friendly.

And thats a shame to me. Not that you or anyone else must care, I just think its lame that this is the now standard corporate practice.
I realize this is also a lost cause here, but Dark Sun already was reinvented in 4e (and 3e Dragon mag) and they were fine except for the few people who can't accept ACs go upwards these days. We know there are templars, gladiators, preservers, defilers and psionics. That sounds like they are attempting to capture the important parts of the setting. Unless you consider spell less poison bards integral, then you lost that flight 3 editions ago.

Settings evolve or they die. You're options are a setting made to support the current edition or dead like Birthright. You're choice.
 





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