Dungeons & Dragons releases Villainous Options playtest

The playtest includes two new feat paths and four subclasses.
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Wizards of the Coast has released a new playtest featuring four new "villainous" subclasses, along with two more feat paths designed to transform characters into either a lich or a death knight. Today, Wizards released a new "Villainous Options" Unearthed Arcana. The new document contains four subclasses - a Pestilence Domain Cleric, a Circle of the Titan Druid, a Hell Knight Fighter, and a Demonic Sorcerer, alongside feat paths intended to slowly transform a player character into either a lich or a death knight. While previous D&D books have brought back the concept of mini-feat trees, these villainous paths are intended to be used at every opportunity a feat can be taken.

The Pestilence Domain cleric's core ability allows it to confer exhaustion levels on opponents via use of Channel Divinity. Enemies who die while having one or more Exhaustion level can explode and inflict necrotic damage on others. The capstone ability allows the Cleric to transform into a swarm of pestilence-infused pests.

The Circle of the Titan Druid has a Wild Shape ability that transforms them into various kinds of kaiju-esque monsters, which eventually become gargantuan in size.

The Hell Knight Fighter deals extra Infernal damage that varies in type depending on the ability and eventually transforms foes into minor devils upon their death.

The Demonic Sorcerer likewise grants various kinds of sorcerer abilities Abyssal effects, culminating in the ability to summon a demon to the battlefield once per day for free.

The path feats are interesting - both culminate with a feat that can only be taken at Level 12 or higher and requires a player to have at least two other feats from the feat path. Death Knights gain a pool of Death Points that fuel various abilities, while the Lich gains a Soul Jar and eventually gains the mechanical benefits of being a lich.

The playtest is open now, with a playtest survey launching next week.
 

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Christian Hoffer

Christian Hoffer

I think these feat path ideas might be a good thing to go with certain species, though I guess they probably won't try to enforce species requirements for something like a Path of the Fiend or Path of the Dragon, even if they might go very well with being a Tiefling or Dragonborn respectively.
 

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The two feat trees here essentially reintroduce Paragon Paths / Prestige Classes. We had Lv1+ Origin Feats, Lv4+ Feats (Heroic Tier), and Lv19+ Boon Feats (Epic Tier), but now we've got Lv12+ Feats (Paragon Tier).

I'd like to see a bit more of this concept fleshed out throughout 5.5e. I think there's a lot of design conceptual space for feat trees, as long as they're not feat taxes and there's multiple branching options for different play styles. Reminds me of the D&D Next promise of various bells and levers and whistles and plug-ins, etc.
I think they could bring back Epic Destinies too as something that 4e had, though no one will probably use them. They'd just be feat chains of Epic Boons.
 


These are really interesting. If these are for the Ravenloft book, there's not much time for changes to be made. Maybe this is for a 2027 book of eeeeevil? (This time, please don't make it the Big Book of Kinkshaming and Edgelords.)
I'm just catching up on this, starting at the beginning, so other people will likely have made the same points as me. So sorry for any repetition.

The timescale makes the Ravenloft book just possible, but these don't look like last minute revisions to me. I would rate that as highly unlikely. The timescale is fine for something mid 2027 though. On the other hand, we have Soth on this year's calendar, and he is the poster boy for death knights, so maybe it relates to the Season of Champions? Champions fight villains after all. Maybe a book of Heroes and Villains? A Hero UA next month would support this idea. I did think an adventure was far more likely than another book of player options, but maybe 2026 is the Year of Subclasses? It would explain the presence of Soth in the marketing without involving either Dragonlance or Ravenloft in that case. I am coming down on this as the most likely option. (Sorry Dark Sun expectors, not this year).

Death Knight feats look like a replacement for oathbreaker/anti-paladin.
 
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My need for symmetry wants the third titan form to be called a Ziz.
It is fulfilling a different niche. Though I do think there's room for an avian/generic flier archetype there as a hypothetical Rodan-alike would do different things to a Mothra-alike. Likewise a few gaps as Behemoth is a bit set on being what it is and not, say, some sort of armored fighter, ala Gamera or Anguirius. Or the big ape one. Buuuut, its a good batch at the moment at least.

anyway: MOTHRA DRUID GODZILLA DRUID 10/10 NO NOTES
 

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