reapersaurus
Explorer
The blue lipstick is probably a perfect example of something looking really cool in pre-production design, but bad in 3D real-life.
Really, it's amazing that more movies don't screw up like D&D The Movie did in that respect.
Here's the idea for Damodar:
And the movie was 2nd edition rules, people.
There were many D&D things in it (see the character sheets and look in the movie), but i hate to tell you - A Beholder was not in there.
A Beholder-looking guard creature WAS, but to slam a movie for your own preconceived ideas of what it should have been like makes you sound a bit.... petty.
Just realize that if many of your guy's gaming sessions were put to film, it wouldn't LOOK as epic as you MAKe it in your mind.
Not that there weren't tons of mistakes in the film, but come on, peoples: how many other movies have main characters that cast spells and kick-butt mage/dragon-battles?
Really, it's amazing that more movies don't screw up like D&D The Movie did in that respect.
Here's the idea for Damodar:

There were many D&D things in it (see the character sheets and look in the movie), but i hate to tell you - A Beholder was not in there.
A Beholder-looking guard creature WAS, but to slam a movie for your own preconceived ideas of what it should have been like makes you sound a bit.... petty.
Just realize that if many of your guy's gaming sessions were put to film, it wouldn't LOOK as epic as you MAKe it in your mind.
Not that there weren't tons of mistakes in the film, but come on, peoples: how many other movies have main characters that cast spells and kick-butt mage/dragon-battles?