Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

Expect 2026 and 2027 announcements at the show.
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Wizards of the Coast plans to use Gen Con as a launching point for future products. During a press briefing at Gary Con on Thursday, Head of D&D Franchise Dan Ayoub said that they would be announcing the product tied to the Season of Champions at Gen Con this year. Additionally, starting at Gen Con in 2026, D&D will also announce the roadmap for the upcoming year at the convention, which will include announcements of upcoming Seasons, announcement of new products, and other "stuff" tied to the season.

Ayoub told the press briefing that early feedback for the seasons have been "fantastic," so it appears that this will be the standard moving forward.

Later in the press briefing, Ayoub noted that the lengthy delay in announcements was due to a combination of internal reorganization for the D&D team and a shift in which products would be released in 2026. He also said that adventure modules will be returning to Dungeons & Dragons as part of the new Season models, although it's unclear whether this will be through the D&D Encounters program, Adventurer's League, or through some other kind of unannounced product.
 

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Christian Hoffer

Christian Hoffer

I feel you're the one putting a sudden narrow focus on the word champion. Champions of Krynn have nothing with gladiators yet is perfectly fine.

Champion in a Dark Sun context is one of above the rest, possibly even fighting for freedom.
To me, Champion has a very specific context in Dark Sun: the Champions of Rajaat, or what the Sorcerer-Monarchs were before they settled down and became monarchs.
 

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I would say "season of wastelands" or defilers for DS. I have said in the past my own theory is we will be a generic splatbook about post-apocaliptic settings focused for player options. Other title would be a "Traveler's Guide" with a chapter about gazetteer, some PC species and mainly monsters.

Hasbro isn't too interested into selling more DS sourcebooks but a DS version of BG3.

I doubt to see the update of DS without new UA articles to playtest the PC species. Here WotC worries about the feedback and potential "brand-value". Of course, there's also the possibility that they might decide to release the psionic species separately in DDB as digital content, but I don't like that option.

We have got the option of a DS spin-off, this would be a next wildspace in the same material plane. (Oficially the Athaspace isn't in the same material plane, that is the reason because this can't be visited or explored by spelljammers from Toril, Krynn or Oerth.

A compilation of adventures set in the DS is possible, based on a camp of runaway slaves. This could be easily adapted for different homebrew campaigns. Or an adventure set in Kalidnay(Ravenloft). Maybe this dark domain is a cluster with various Athasian dark-lords. These "new" domains could be a "recycled" version of the Deathlands.
Champions is actually a good term for darksun because of reasons you don't touch on.

For darker settings to remain dark rather than trivially becoming pleasant it pretty much requires the PCs to be proactive dogooders trying really hard to make the world very slightly less awful or things get weird. But wotc needs to use a word other than hero or heroes because we have a decade of "hero(ic) == OP MC with plot armor that makes trolls look positively convalescent", that makes champions a very workable term to denote an idea like PCs as eager proactive dogooders doing their best to act as champions for whatever cause in a terrible world filled with terrible people doing terrible things to the powerless who need a champion willing to use their power to make it slight less awful for this group of powerless even if it might make things worse for some other currently unknown subset of powerless somewhere else.

To me, Champion has a very specific context in Dark Sun: the Champions of Rajaat, or what the Sorcerer-Monarchs were before they settled down and became monarchs.
They set out to rule over the ashes though. Rhajaat led them to believe that the cleansing would restore things back to the blue(green(?) age when magic was plentiful and things were better. Realizing they were mislead and turning against that cause to seal rhajaat the best they could with terrible choices in a terrible world is what kept athas from turning out even worse.
 

They set out to rule over the ashes though. Rhajaat led them to believe that the cleansing would restore things back to the blue(green(?) age when magic was plentiful and things were better. Realizing they were mislead and turning against that cause to seal rhajaat the best they could with terrible choices in a terrible world is what kept athas from turning out even worse.
That's not quite what happened. It was more of a "I never thought the leopards would eat MY face" moment, as they realized there was a step between them committing genocide against the kobolds, pixies, orcs, elves, etc. and the paradise future Rajaat promised: genocide against humans as well, leaving the world to the halflings (and kreen). They were all fully on board with genocide as long as they were not the ones being genocided.
 

Yeah, "digital-first, one-to-three-shots, that get curated into print anthologies later" feels like the most likely set-up for this.

Maybe trying to take over Paizo's now-vacant "serialized campaigns" niche? Split the old-style books up for digital then recombind them again for print?
 

That's not quite what happened. It was more of a "I never thought the leopards would eat MY face" moment, as they realized there was a step between them committing genocide against the kobolds, pixies, orcs, elves, etc. and the paradise future Rajaat promised: genocide against humans as well, leaving the world to the halflings (and kreen). They were all fully on board with genocide as long as they were not the ones being genocided.
That's kinda the point the point, your treating Yesterday'sChampion Today'sChampion & Tomorrow'sChampion as connected individuals. That short sighted outlook of in the now fully ok using force for an incremental improvement to a very narrow greater good as long as Today'sChampion isn't the one paying the obvious price right now is the point. Someone pays it, hopefully it's just this group of people dubbed bad guys there and any blowback is a problem for Tomorrow'sChampion.

Where worlds like fr just drop the consequences of choosing violence to improve the world, darier settings acknowledge the cost of yesterday's violence now that it's today where today's violence is needed m. Tomorrow's consequences are a problem for tomorrow.
 

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