Dungeons & Dragons Will Announce New Products at Gen Con, Modules Returning to Game

Expect 2026 and 2027 announcements at the show.
1774011152909.png

Wizards of the Coast plans to use Gen Con as a launching point for future products. During a press briefing at Gary Con on Thursday, Head of D&D Franchise Dan Ayoub said that they would be announcing the product tied to the Season of Champions at Gen Con this year. Additionally, starting at Gen Con in 2026, D&D will also announce the roadmap for the upcoming year at the convention, which will include announcements of upcoming Seasons, announcement of new products, and other "stuff" tied to the season.

Ayoub told the press briefing that early feedback for the seasons have been "fantastic," so it appears that this will be the standard moving forward.

Later in the press briefing, Ayoub noted that the lengthy delay in announcements was due to a combination of internal reorganization for the D&D team and a shift in which products would be released in 2026. He also said that adventure modules will be returning to Dungeons & Dragons as part of the new Season models, although it's unclear whether this will be through the D&D Encounters program, Adventurer's League, or through some other kind of unannounced product.
 

log in or register to remove this ad

Christian Hoffer

Christian Hoffer

Modules would be great for facilitating "league" play at a game store, since they seem to have completely abandoned the Adventurer's League and organized play for 5.5e, outside of like 1-2 conventions only. They could even be like those multi-part modules in the old days where you could play them sequentially or use them piecemeal.
 

log in or register to remove this ad


alright, which adventures you recommend then?

Any of them by Shawn Merwin is going to be great; he usually wrote the first adventure of the AL seasons when there was such a thing.

One of the most well-regarded (with good reason) is The Black Road by Paige Leitman and Ben Heisler (DDAL5-02).

One of the most well-received series was the one that corresponded the Storm King's Thunder adventure (season 5). IMO, those AL adventures are generally better than Storm King's Thunder (and the general sentiment that this was the case may, I suspect, have contributed to the discontinuation of longer AL seasons after season 5).

Eberron: Oracle of War is also very good.
 

I would also add that the hit-to-miss ratio of the short adventures in Dragon Delves, Keys From the Golden Vault, Journeys through the Radiant Citadel, Candlekeep Mysteries, and Stranger Things: Welcome to the Hellfire Club, all in print, is quite strong.
On reading through Keys and half of Candlekeep, plus a glance at Dragon Delves, I've found the opposite: very few have caught my attention to the point I'd want to run them. To be fair, though, I've yet to convert and run any of them; and sometimes adventures play better than they read.
 

Recent & Upcoming Releases

Remove ads

Recent & Upcoming Releases

Remove ads

Top