Joshua Randall
Legend
And now that copyright law has been mentioned, I give this thread about 3 more posts before it devolves into pointless bickering.
3...
3...
Joshua Randall said:And now that copyright law has been mentioned, I give this thread about 3 more posts before it devolves into pointless bickering.
3...
Stalker0 said:I like the new stat blocks, but I'm hoping that relevent feat options will be listed much earlier in the block, like in those combat options sections.
One of the things I always forget about monsters is if they have dodge, divine might, quicken spell-like ability - ie feats that require my decisions to use and are not just absorbed into the stat block like iron will.
Emirikol said:OFF TOPIC: Looking at it made me wonder one thing now though...remember how 5 different saving throws became obsolete after 2nd ed? Ever wonder about ability scores? No, not that there needs to be fewer...but take a look at them right now..what do you have to calculate in your mind everytime you look at an ability score?...it's bonus...Anybody know where I'm going with this? Will 4th edition move to bonuses instead of the extra step in calculation? Will you have stats like this: Str+3, Dex+1,Con+2,Int-3,Wis+0,Cha+0. Is there any reason, other than nostalgia, why we stick to the 3-18 ability scores instead of using a bonus?
jmucchiello said:This is the basis of Dungeon Crawl, a silly looting game I've been half-heartedly working on. Just multiply/divide by two to use standard d20 material. The objective of DC is to eliminate complexity. I've mentioned it in passing a few times here. (The name may change before release.)
Nice to hear this. And I hope this isn't asking for more information than is necessary, but here are some other suggestions. If all feats are going to be included somewhere, how about include noting Toughness (and Improved Toughness and the unholy toughness quality) on the hit point line.James Jacobs said:They will. Dodge and the like will show up on the AC line, Quicken Spell-like Abilitiy would show on the spell-like ability line, etc. We were still sorting out the formatting in issue #124, and that sorting is likely to continue for a few more issues until we've got a handle on the new stat blocks.
Eric Anondson said:Nice to hear this. And I hope this isn't asking for more information than is necessary, but here are some other suggestions. If all feats are going to be included somewhere, how about include noting Toughness (and Improved Toughness and the unholy toughness quality) on the hit point line.
I would appreciate if on the ability score line noting whether the ability scores were generated with the "elite array", "nonelite array", or "nonstandard". I mean, if the ability score info is already going to flow down to another line anyway, adding this extra info won't take more page space, but does add a litte more meaning.
Just some suggestions...
Ketjak said:It comes at the cost of column-inches, though. In other words, less stuff for a friendlier stat block. Personally I think they ARE beautiful and they DO make it easier to reference for combat statistics. However, I could read the old ones.