Dungeonworld any good?

Dog Moon

Adventurer
So there was a setting called Dungeonworld made by I think it was Fast Forward Entertainment. I saw the books for like 10$ somewhere [wonder if I can find the site again...] and was wondering if anyone knew anything about Dungeonworld. Is it worth 10$ even for idea mining [assuming it's not good enough to actually run], or is it something I should totally stay away from?
 

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It was a clever enough concept but, like a great deal of FFE's products, it was mechanically disastrous.

I'd pay 5 bucks for another copy...10 would be pushing it.
 

Bad mechanics as in they didn't explain how the beings living the dungeonworld could manage to coexist and that they didn't satisfactorily deal with food issues and stuff?
 

Dog Moon said:
Bad mechanics as in they didn't explain how the beings living the dungeonworld could manage to coexist and that they didn't satisfactorily deal with food issues and stuff?

Bad mechancis as in stats for things, and game option type things. I don't recall specifics as I got rid of years ago. It probably had those problems as well but those are easier to deal with.
 





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