Michael Morris
First Post
In addition to time magics and counterspells, blue mages call upon some of the most unique spells of any spellcaster in any setting.
Confiscate
Enchantment (Metamagic)
Level: Blue 5, Brd 6, Sor/Wiz 7
Components: V, S
Casting Time: 1 action
Range: Close (25' + 5' / 2 levels)
Target: One Spell
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No.
"Why destroy it when you can steal it?" - Markson of Altania
Choose a spell effect that affects one creature (or is centered on one creature) within the range of this spell and make a caster level check as if attempting to dispel it. If you succeed you become the new target of the spell (or the new centerpoint).
Illusions of Grandeur
Conjuration (Healing)
Level: Blue 4, Cleric (Rizaldi) 4
Components: V, S
Casting Time: 1 action
Range: Touch
Target: Willing Creature touched
Duration: Concentration, up to 1 minute / level.
Saving Throw: None
Spell Resistance: No.
"Have no doubt that what I wish shall one day be. I shall have her once more" - Sirrom.
The touched creature gains 1d8 temporary hit points / level (max 15d8) for as long as that subject concentrates on maintaining the effect, up to 1 minute per level of the caster.
Mind Over Matter
Transmutation
Level: Blue 8
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 minute / level (D)
"Flesh and spirit each obey the ascendant mind. Once unionized, all is possible." - Listralan Teaching.
Damage dealt to you deals spell point damage instead of hit point damage. If you are reduced to 0 spell points while this spell is in effect you die.
Energy Sphere
Abjration (Ward)
Level: Blue 7
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: Concentration, up to 1 minute / level (D) [see text]
You have DR 30 against all attack forms. If you take any action other than a move action this spell ends.
Ray of Command
Enchantment (Compulsion) [Mind-Affecting]
Level: Blue 2, Bard 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: Medium (100' + 10' / level)
Target: One humanoid creature medium size or smaller
Duration: 1 round
Saving Throw: Will Neg.
Spell Resistance: Yes.
This spell is a single round dominate person effect. You make a ranged touch attack roll and if you hit the creature makes a willpower saving throw. If they fail they immediately perform one action of your choosing that can be completed in one round subject to the limitations of dominate person. Their initiative changes to match yours for the remainder of the combat.
Deflection
Enchantment (Metamagic)
Level: Blue 4, Sor/Wiz 5
Components: V, S
Casting Time: Ready Action
Range: Medium (100' + 10' / level)
Target: One Spell
Duration: 1 round
Saving Throw: None
Spell Resistance: No
You must ready an action to use this spell and it is cast much as a counterspell is. Make a caster level check against the target spell. If you succeed you may change the targets within the limits possible for the original caster.
Back to Basics
Abjuration (Ward)
Level: Blue 3, Bard 3, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: 60'
Target: 60'-radius emenation, centered on you.
Duration: 1 minute / level
Saving Throw: No.
Spell Resistance: None.
All enchancement bonuses in the area of effect are suppressed as per anti-magic field.
Recall
Enchantment (Metamagic)
Level: Blue 5, Wiz 5
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: Instantaneous
You may choose to drop a number of preparations whose levels equal up to twice your own level. You may then instantaneously prepare half that many spells.
Mana Short
Enchantment (Metamagic)
Level: Blue 4, Brd 4, Sor/Wiz 5
Components: V, S
Casting Time: 1 Action
Range: Medium (100' + 10' / level)
Target: One spellusing creature
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes
The target creature loses all spell points. If spell point rules are not used the target creature cannot cast spells until it rests 8 hours.
Soar
Transmutation
Level: Blue 3, Sor/Wiz 4
Components: V
Casting Time: 1 minute or Free action
Range: Personal
Target: You
Duration: 10 minutes / level
You may choose to cast soar as a free action or as a 1 minute spell. If cast as a free action, its effect is as per feather fall with the changes noted above. If cast with a 1 minute casting time, its effect is as per fly with the changes noted above.
Confiscate
Enchantment (Metamagic)
Level: Blue 5, Brd 6, Sor/Wiz 7
Components: V, S
Casting Time: 1 action
Range: Close (25' + 5' / 2 levels)
Target: One Spell
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No.
"Why destroy it when you can steal it?" - Markson of Altania
Choose a spell effect that affects one creature (or is centered on one creature) within the range of this spell and make a caster level check as if attempting to dispel it. If you succeed you become the new target of the spell (or the new centerpoint).
Illusions of Grandeur
Conjuration (Healing)
Level: Blue 4, Cleric (Rizaldi) 4
Components: V, S
Casting Time: 1 action
Range: Touch
Target: Willing Creature touched
Duration: Concentration, up to 1 minute / level.
Saving Throw: None
Spell Resistance: No.
"Have no doubt that what I wish shall one day be. I shall have her once more" - Sirrom.
The touched creature gains 1d8 temporary hit points / level (max 15d8) for as long as that subject concentrates on maintaining the effect, up to 1 minute per level of the caster.
Mind Over Matter
Transmutation
Level: Blue 8
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 minute / level (D)
"Flesh and spirit each obey the ascendant mind. Once unionized, all is possible." - Listralan Teaching.
Damage dealt to you deals spell point damage instead of hit point damage. If you are reduced to 0 spell points while this spell is in effect you die.
Energy Sphere
Abjration (Ward)
Level: Blue 7
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: Concentration, up to 1 minute / level (D) [see text]
You have DR 30 against all attack forms. If you take any action other than a move action this spell ends.
Ray of Command
Enchantment (Compulsion) [Mind-Affecting]
Level: Blue 2, Bard 2, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: Medium (100' + 10' / level)
Target: One humanoid creature medium size or smaller
Duration: 1 round
Saving Throw: Will Neg.
Spell Resistance: Yes.
This spell is a single round dominate person effect. You make a ranged touch attack roll and if you hit the creature makes a willpower saving throw. If they fail they immediately perform one action of your choosing that can be completed in one round subject to the limitations of dominate person. Their initiative changes to match yours for the remainder of the combat.
Deflection
Enchantment (Metamagic)
Level: Blue 4, Sor/Wiz 5
Components: V, S
Casting Time: Ready Action
Range: Medium (100' + 10' / level)
Target: One Spell
Duration: 1 round
Saving Throw: None
Spell Resistance: No
You must ready an action to use this spell and it is cast much as a counterspell is. Make a caster level check against the target spell. If you succeed you may change the targets within the limits possible for the original caster.
Back to Basics
Abjuration (Ward)
Level: Blue 3, Bard 3, Sor/Wiz 3
Components: V, S
Casting Time: 1 action
Range: 60'
Target: 60'-radius emenation, centered on you.
Duration: 1 minute / level
Saving Throw: No.
Spell Resistance: None.
All enchancement bonuses in the area of effect are suppressed as per anti-magic field.
Recall
Enchantment (Metamagic)
Level: Blue 5, Wiz 5
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: Instantaneous
You may choose to drop a number of preparations whose levels equal up to twice your own level. You may then instantaneously prepare half that many spells.
Mana Short
Enchantment (Metamagic)
Level: Blue 4, Brd 4, Sor/Wiz 5
Components: V, S
Casting Time: 1 Action
Range: Medium (100' + 10' / level)
Target: One spellusing creature
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes
The target creature loses all spell points. If spell point rules are not used the target creature cannot cast spells until it rests 8 hours.
Soar
Transmutation
Level: Blue 3, Sor/Wiz 4
Components: V
Casting Time: 1 minute or Free action
Range: Personal
Target: You
Duration: 10 minutes / level
You may choose to cast soar as a free action or as a 1 minute spell. If cast as a free action, its effect is as per feather fall with the changes noted above. If cast with a 1 minute casting time, its effect is as per fly with the changes noted above.