Summon Warlord
Conjuration (Summoning)
Level: Sor/Wiz 9, Red 8
Components: V, S, M
Casting Time: One Round
Range: Close
Duration: 1 round/level
Saving Throw: n/a
Spell Resistance: n/a
A warlord comes on the field of battle lusting for carnage. Treat it as the same race as the caster, with HD (d10+5) equal to the number of conscious combatants, max of 20 HD. It has a BAB equal to its HD, and attacks with a flaming burst great sword +5. The warlord has a strength of 30 [+10 bonus]. Its saving throws are equal to a fighter with its HD equal to the fighter level, with a +5 bonus to Fort saves. Its AC is equal to 20 + 1/2 caster level, which is considered an armor bonus. If there are no visible conscious enemies, the warlord returns to its home plane of Keld.
Material Component: A miniature holding a greatsword.
I always loved Keldon Warlords...
Technik
Conjuration (Summoning)
Level: Sor/Wiz 9, Red 8
Components: V, S, M
Casting Time: One Round
Range: Close
Duration: 1 round/level
Saving Throw: n/a
Spell Resistance: n/a
A warlord comes on the field of battle lusting for carnage. Treat it as the same race as the caster, with HD (d10+5) equal to the number of conscious combatants, max of 20 HD. It has a BAB equal to its HD, and attacks with a flaming burst great sword +5. The warlord has a strength of 30 [+10 bonus]. Its saving throws are equal to a fighter with its HD equal to the fighter level, with a +5 bonus to Fort saves. Its AC is equal to 20 + 1/2 caster level, which is considered an armor bonus. If there are no visible conscious enemies, the warlord returns to its home plane of Keld.
Material Component: A miniature holding a greatsword.
I always loved Keldon Warlords...
Technik