brehobit
Explorer
OK,
I know there have been arguments that the duskblade is too powerful here ("Broken"). I generally ignore those comments because I find that WotC has always done a solid job at keeping power levels of the base classes down. Even the PrCs that most people complain about (Radiant Servant etc.) aren't _that_ powerful. And I've found the base classes to either be weak (samuri, scout) or the same (spirit shaman, warmage) as the better base classes (cleric, druid, paladin).
But looking at the duskblade, I just don't see how this thing can be balanced with the other full-BAB classes. Heck, it is a better caster, IMO, than the bard...
For the first few levels it isn't that bad. It has a crazy number of 0-level spells compared to any other caster (8/day for an INT of 14 at first level). But the 1st level spell list isn't too bad (well color spray is a nice spell) and the d8 for hitpoints and light armor keep it from being too crazy in hand-to-hand.
But by 3rd level the duskblade has gotten a bonus feat (combat casting) and can now cast a touch spell and attack as a standard action. At this point, with chill touch on his spell list, the caster is doing an extra d6 on every attack and possibly 1 point of STR damage (Fort save negates the save). I mean he can cast it 5 times/day at it lasts for 3 hits and he can cast it as part of an attack. Really huge for that level.
Come 5th level he's just getting 2nd level spells. But he can quicken 1 spell/day for free. So at 5th level he can "blow his wad" and attack, cast ghoul touch and true strike and power attack (if he has the feat.) This single attack provides +15 to attack, +10 damage (if using a 2-handed weapon) and a Fort save or be paralized. (if you wish to claim that the spells can't be cast without 1 hand free (debated if you can release and grasp the weapon as a free action) then just true stike works pretty well).
At 13th level he can take a full attack (at least 3 attacks) and everyone he hits can get wacked by a vampiric touch. (extra 6d6 damage, I'm not clear if the bonus hitpoints drained stack or not). And he can do this around 8-10 times a day (using 4th level spell slots).
How is this class NOT broken? It has poor skills (both selection and points) and a d8 for hit points. Other than that it seems pretty darn useful in a fight.
I know there have been arguments that the duskblade is too powerful here ("Broken"). I generally ignore those comments because I find that WotC has always done a solid job at keeping power levels of the base classes down. Even the PrCs that most people complain about (Radiant Servant etc.) aren't _that_ powerful. And I've found the base classes to either be weak (samuri, scout) or the same (spirit shaman, warmage) as the better base classes (cleric, druid, paladin).
But looking at the duskblade, I just don't see how this thing can be balanced with the other full-BAB classes. Heck, it is a better caster, IMO, than the bard...
For the first few levels it isn't that bad. It has a crazy number of 0-level spells compared to any other caster (8/day for an INT of 14 at first level). But the 1st level spell list isn't too bad (well color spray is a nice spell) and the d8 for hitpoints and light armor keep it from being too crazy in hand-to-hand.
But by 3rd level the duskblade has gotten a bonus feat (combat casting) and can now cast a touch spell and attack as a standard action. At this point, with chill touch on his spell list, the caster is doing an extra d6 on every attack and possibly 1 point of STR damage (Fort save negates the save). I mean he can cast it 5 times/day at it lasts for 3 hits and he can cast it as part of an attack. Really huge for that level.
Come 5th level he's just getting 2nd level spells. But he can quicken 1 spell/day for free. So at 5th level he can "blow his wad" and attack, cast ghoul touch and true strike and power attack (if he has the feat.) This single attack provides +15 to attack, +10 damage (if using a 2-handed weapon) and a Fort save or be paralized. (if you wish to claim that the spells can't be cast without 1 hand free (debated if you can release and grasp the weapon as a free action) then just true stike works pretty well).
At 13th level he can take a full attack (at least 3 attacks) and everyone he hits can get wacked by a vampiric touch. (extra 6d6 damage, I'm not clear if the bonus hitpoints drained stack or not). And he can do this around 8-10 times a day (using 4th level spell slots).
How is this class NOT broken? It has poor skills (both selection and points) and a d8 for hit points. Other than that it seems pretty darn useful in a fight.