duskblade-- too powerful?

ThirdWizard said:
To me, the wording of "each target you hit" means that the spell will not affect one person more than once. In other words, in order to get the full effect, you have to hit a different target creature with each iterative attack (or off hand attack). Even if you use shocking grasp and hit the same guy with six attacks that round, shocking grasp will still only affect them once. That's how I told my group I was going to run it.
I and another DM in my group agrees with you on this one.
 

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A duskblade would need either whirlwind attack or the higher level spring attack feats to actually use full arcane channeling. Otherwise its pretty much a non-functional class ability. And taking either takes a ton of feats.
 

Question said:
A duskblade would need either whirlwind attack or the higher level spring attack feats to actually use full arcane channeling. Otherwise its pretty much a non-functional class ability. And taking either takes a ton of feats.
By 13th level, when he gains Full Attack arcane channeling, the Duskblade can make three attacks per round. And there's nothing preventing him from making each of them against a different opponent.

Also, it doesn't work with the higher-level Spring Attack feats, as you're not making a full attack when using Spring Attack.
 


Question said:
How is the duskblade going to use each of them against a different opponent unless they give him AoOs?
Huh? She just attacks three different opponents. Did you think a full attack requires attacking the same person with each attack? Sure, it's usually smarter to do that, but it certainly is not required.
 


Nope. Read this, paying attention to the part about not needing to specify the targets of later attacks until waiting to see how the first attacks turn out:

If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon or for some special reason you must use a full-round action to get your additional attacks. You do not need to specify the targets of your attacks ahead of time. You can see how the earlier attacks turn out before assigning the later ones.
 



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