Dynamic Excel "Wiesbaden Charactersheet" D&D (v1.11)

First of all, great resource! Thank you very much.

A couple of suggestions:
:1: There doesn't seem to be a way to add an item bonus to speed. You have the box set up, but I don't see a way to add it anywhere.
:2: There are no longer item bonuses to ability scores. That column of boxes could be eliminated.
:3: When one enters Elf as a race, "Elfen Weapon Proficiency" is misspelled on that character sheet. It should be "Elven".

I'll point out others as I find them. All in all, fantastic work!
 

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To James - for your skills some are automatically selected as trained, then it shows you the remaining skills you have left to choose.
 

When I gave my human wizard a total of 5 skills (including Arcana, which was preselected), the skills remaining went to -1 instead of 0. I should have available Arcana + 3 from class + 1 from race.

Nevermind, I see now. I was putting an X in the trained column for arcana so it would look like all the others. I didn't realize that it was already preselected.

Thanks!
 



Got a couple questions:

I'm probably missing something obvious, is there anywhere put how many ritual components you've got, preferably total gp value per category?

Same as above, but for mundane gear like torches, etc.?

And something minor I noticed: On character sheet II the rituals and Utility power cells are centered instead of left aligned. Not a big deal at all, just figured I'd toss it out there.

Thanks!
 

James McMurray said:
Got a couple questions:

I'm probably missing something obvious, is there anywhere put how many ritual components you've got, preferably total gp value per category?

Same as above, but for mundane gear like torches, etc.?

And something minor I noticed: On character sheet II the rituals and Utility power cells are centered instead of left aligned. Not a big deal at all, just figured I'd toss it out there.

Thanks!

1) on char sheet II there are yellow boxes, on these you can insert whatever you want. (ie. Torches and mundane items on Backpack, and right above your gold pieces there are places to insert material components for rituals)

2)You can disable the protection of the sheet and arrange it the way you want.

Some stuff I noticed:
-Fighter's Weapon Talent auto assings the bonus to the attack even though it's not displayed on the BAB chart. That gets a bit confusing at higher levels where you don't know if it's being omited or not. Also, if you place a "1" on the "Misc. Bonus Override" field it won't change a thing (since it's already being added). It gets even more confusing if you for example got another Misc Bonus Mod. (ie. Kensei Focus)

-Feat Armor Specialization (Scalel) should read Scale (E139) (the one at D139 is right)

-If you make a Tiefling, looking at Char Sheet II you'll see you have a feature called "Infernal Wraith" should be Wrath.

I guess that's all.
Keep up with the good work.
 
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I feel like I must be missing something here.

Is there a way to get my Powers to show up on my character sheet, or is it presumed that you'll type it in yourself?

Right now, character creation is so each my group aren't using this sheet because all they really need is something to calculate their power stats and this sheet doesn't seem to do that. So they're just using index cards.
 


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