Dzeebagd, Under Dark and Misty Ground

The tight confines of the well shaft do not last long as you are lowered down into a wide dark space. Below can be heard the plunk of pebbles dropping into the water. Warm moist air engulfs you as the flickering torch illuminates nearby moldy and timeworn walls. Much is out of the torches light and a wide and empty space greets your eyes. Only several large stone columns, as if crawling out of the muck and ire below, stretch to a ceiling crisscrossed with broad wooden beams. Below your dangling feet is a mire of steamy slimy water, reeking the putrefying and rotten odor of decay. Out of this blanket of ichor small mounds of dirt and rubble are piled. Barely visible above the water, and directly below you, you see something in the water.


This module follows Vakhund but can be used independent of that module. If used as a continuation of Vakhund, Evanna has been taken here and left in the care of a small band of goblin warriors in the abandoned fortress of Dzeebagd. The characters will have to follow a trail to Dzeebagd and rescue Evanna. This is a fairly easy task. The difficulty arises when the characters attempt to escape the compound in which she is taken.
 

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The Death on the Treklant Trilogy for d20 fantasy roleplaying

By Troll Lord Games

Introduction: This series of early d20 adventures by Troll Lord Games will take characters from levels 1 through 6 and provide an awesome atmosphere and story for a DM and players who thought they'd seen it all.

Dzeebagd, Under Dark and Misty Ground
By Davis Chenault
$7.00 40-page d20 adventure
ISBN: 0-9702397-8-5

Dzeebagd, Under Dark and Misty Ground is in the realm of Malady of Kings, 40 beautiful expanded pages, excellent laminated cover art, very good cartography, and chocked full of competent d20 adventure. Jason Walton, cover artist, must be commended for his consistency in delivering a feel to the adventures that in many ways truly sets the tone for "dark adventure". Dzeebagd is part two of the trilogy, and a sequel to Vakhund: Into the Unknown. As that adventure, this too is set in the more gritty-realistic fantasy world of Inzae. Please note DM's, that this adventure will easily fit into your home campaign as well. Dzeebagd has the PC's coming into a whirlwind of activity, building up a bigger picture of the setting and adventure to come. Dzeebagd itself is the center of this adventure, an abandoned fort on a dangerous border in a swampy and unforgiving land. What appears as a simple quest soon wraps the players in a much darker plot involving a trip to the goblin kingdoms, an unexpected assassination, and an awesome medium-sized dungeon crawl with purpose and flavor. It's suitable for PC levels 2-4 and contains a wealth of challenge, NPC's and a chance for all classes to shine and roleplay. Text density is very, very good and layout and borders are very fair, meaning you are getting a super value in this adventure.

-Jeff Ibach
 

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