EnglishScribe
First Post
An introduction, I am a software developer for a company in the UK that produces database driven products for the airline industry.
Well, I finally managed to play with e-tools for a few weeks, despite the fact that it STILL has not been officially released in the UK.
I have a few opinions:
I think that the user interface is appalling and archaic. We would shudder to consider anything so user hostile for an in-house tool, let alone a final release. The interface is neither windows-compliant nor intuitive.
The database is incomplete, with, in my opinion, far too much reliance on hand-coded kludges.
The ethos of 3rd edition D&D, to provide the players with the tools they need to implement their own rule set, has been completely forgotten. This ethos is strong in products like Manual of the Planes, Demigods & Deities, etc, but has been ignored for electronic releases.
The e-tools developers might have considered starting with the tools to create skills, feats, classes, races, etc, then building the release database using their own tools. Unfortunately it appears that they skipped this step of database development and instead hand-assembled the database.
The distribution is incomplete. If Internet Explorer 5.5+ is needed to print, IE5.5+ should be included in the distribution. Most "professional" tool developers do, and Microsoft are approachable on the subject, Microsoft WANT you to use IE, IE is your friend. The distribution also lacks the finishing touches we would associate with a final product, such as an on-CD installation readme file, an autorun CD, etc.
I suspect that Fluid has very little experience dealing with database applications or with windows applications, and the fact that all of Fluids other products are games support this fact. Games development and database tool development have very few similarities. This has no bearing on Fluids competency, but on WotC's perhaps inadviced choice of developer.
Well, I finally managed to play with e-tools for a few weeks, despite the fact that it STILL has not been officially released in the UK.
I have a few opinions:
I think that the user interface is appalling and archaic. We would shudder to consider anything so user hostile for an in-house tool, let alone a final release. The interface is neither windows-compliant nor intuitive.
The database is incomplete, with, in my opinion, far too much reliance on hand-coded kludges.
The ethos of 3rd edition D&D, to provide the players with the tools they need to implement their own rule set, has been completely forgotten. This ethos is strong in products like Manual of the Planes, Demigods & Deities, etc, but has been ignored for electronic releases.
The e-tools developers might have considered starting with the tools to create skills, feats, classes, races, etc, then building the release database using their own tools. Unfortunately it appears that they skipped this step of database development and instead hand-assembled the database.
The distribution is incomplete. If Internet Explorer 5.5+ is needed to print, IE5.5+ should be included in the distribution. Most "professional" tool developers do, and Microsoft are approachable on the subject, Microsoft WANT you to use IE, IE is your friend. The distribution also lacks the finishing touches we would associate with a final product, such as an on-CD installation readme file, an autorun CD, etc.
I suspect that Fluid has very little experience dealing with database applications or with windows applications, and the fact that all of Fluids other products are games support this fact. Games development and database tool development have very few similarities. This has no bearing on Fluids competency, but on WotC's perhaps inadviced choice of developer.