E6: The Game Inside D&D (with PDFs!)

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RE: Ranger & Monk

OK, so there are going to be multiple capstone feats. If that is the case, then I would agree with
rycanada said:
Right now I'm thinking of woodland stride and swift track as 2 separate Ranger 6 skills. Wholeness of Body for the monk 6, and Improved Evasion for the Monk 6 or Rogue 6 also seems fair (since funny combinations can get it).
I always got the impression that you wanted 1 capstone feat. Multiple feats are cool with me. :cool:

If you did only 1 Capstone Feat;
Ranger both WS & ST, but if you only want 1 - make it Woodland Stride.
Monk, Improved Evasion. Especially if you allow rouges to get it.

I had an idea for Fighters,
Fighter 6 feat; you now qualify for any stat based prerequisite on any feat on the fighter list(IE; they may now take Combat Expertise even if they don't have a 13 int)

Just something to kick around in the next thread. Why do you close 1 thread and start another? Wouldn't it be easier to just keep it in 1 place?

I was just ready to post (stupid slow fingers)and read
OK, these are the likely capstones coming down the pike (let me know if you have objections):

Prereq: Monk 6
Benefit: You use Flurry of Blows with no penalty to your attack bonus. In addition, you qualify for feats that a Monk may take as 6th level bonus feats.

Prereq: Ranger 6
Benefit: You gain the Woodland Stride and Swift Tracking class abilities.
Those are good feats, but I still think if you give rogues access to improved evasion you should allow monks access as well.
 
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Nimloth said:
I was just ready to post (stupid slow fingers)and readThose are good feats, but I still think if you give rogues access to improved evasion you should allow monks access as well.

I kinda like having rogues as the only ones with improved evasion, even if monks do have normal evasion. Having two identical capstone feats for different classes doesn't seem as cool, especially as improved evasion isn't really a signature monk thing.
 

Nimloth said:
Just something to kick around in the next thread. Why do you close 1 thread and start another? Wouldn't it be easier to just keep it in 1 place?

A 15+ page thread is hard to go through and if someone new is interested in E6 I don't want them to think they need to read this whole big thing. When I start a new thread I try to update the FAQ as well based on that thread, so people can get up to speed and (hopefully) we can avoid retreading the same ground. This thread has really been about capstones, and the new capstones will be included at the beginning of the next thread. In the next thread I'm going to suggest that we have a rule of no fighter balance discussions... they've been done.
 

rycanada said:
OK, these are the likely capstones coming down the pike (let me know if you have objections):

Prereq: Monk 6
Benefit: You use Flurry of Blows with no penalty to your attack bonus. In addition, you qualify for feats that a Monk may take as 6th level bonus feats.

Prereq: Ranger 6
Benefit: You gain the Woodland Stride and Swift Tracking class abilities.
Ry,

(Dragonblade275, here... New username...)

I'm definitely in favor of the 6th Level Ranger getting both Woodland Stride and Swift Tracking.

Now, I have to ask... Are these capstones that you're thinking about feats that allow the character to qualify for class abilities or feats that they don't normally get or qualify for by 6th level? Or, are you replacing (or adding to) the 6th level class abilities of the class?

For instance, does the fighter have to select the Martial Veteran feat to qualify for Improved Critical? Or, does he automatically qualify because he's a 6th level fighter? I think I already know the answer, but just to clarify whether we're re-tooling the classes or just adding feats for E6... (And, I think we're just adding feats, but...)


P.S. I've followed various E6 threads for a long, long time... And, I appreciate the way that you close one thread, update the FAQ and open a new thread... It gets better with every incarnation.
 
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Hrothgar Rannúlfr said:
For instance, does the fighter have to select the Martial Veteran feat to qualify for Improved Critical? Or, does he automatically qualify because he's a 6th level fighter? I think I already know the answer, but just to clarify whether we're re-tooling the classes or just adding feats for E6... (And, I think we're just adding feats, but...)

It's been my understanding that we're adding feats, not actually altering the base classes(which is why I'd love it if MVet offered some small benefit, like say, +2 to resist special combat manuevers).
 

Sorry if I missed some of the pages, but is the purpose of the capstone feats to give a benefit for the PC that go up to 6th lvl in the same class?
If so, than the capstone must be really interesting.
I don't think swift tracker and woodland stride fits for that.
 

I strongly believe they should just be added to the 6th level class abilities instead of making them feats that only a ranger 6 or monk 6 can qualify for. The following are my reasons for this:
1) Feats don't give class abilities. They improve existing class abilities, but they don't grant new ones. For example, no feat gives turn undead, but there are feats that enhance it. Similarly no feat gives rage or DR 1/-, but some do improve rage and DR.
2) These two classes are already at the bottom of the power curve. Giving them access to class abilities they are already associated with a bit earlier won't break them.
3) If the goal is to get more PC's to take all 6 levels of a core class, getting these abilities without spending a feat for them is a lot more attractive than merely qualifying for a feat you may or may not want.
 
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Sorry Shaz, I think your points are good but changing the underlying D&D rules (i.e. the class features of a 6th level character) is off the table for E6. It has to remain "D&D to 6th level, then feats." The capstone feats are an addendum: "Here's some extra feats if you want to encourage single classing." But just like any set of feats, because they're feats, a DM / reader knows that they're optional. If a changed set of class features was listed in the main E6 document, the reader's natural assumption is "Hmmm... changed class features... I wonder what else needs to be tweaked in the rules." So I'm restricting the tinkering to feats.
 

Kunimatyu said:
(which is why I'd love it if MVet offered some small benefit, like say, +2 to resist special combat manuevers).

Tempting. But that sounds like it might be too broad. Is that how you'd word it?
 

Hrothgar Rannúlfr said:
Are these capstones that you're thinking about feats that allow the character to qualify for class abilities or feats that they don't normally get or qualify for by 6th level? Or, are you replacing (or adding to) the 6th level class abilities of the class?

The capstones are class-exclusive feats that 6th level characters who single classed can take. A DM is free to use other feats or ignore them, and I'd expect them to be ignored by a DM who was using, say, E8 or Arcana Evolved.
 

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