Eadric et. al. (The Paladin and his Friends).


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Temple Command excluding the Ahma and the Sela. Part of a longer list also used to calculate ritual spell capacity: mitigating factors are in square parentheses. Most of the Illuminated aren't included.

Temple Chiefs and Captains

Resurrected Saints (9)

Fully Beatified (Saint+Half-Celestial+DvR0). 5000xp.
• Tahl the Incorruptible (Cleric 5 / Inquisitor 10) [-15]
• Wurz of the Mission (Cleric 12 / Evangelist 5) [-11]
• Moda the Exorcist (Cleric 10 / Sacred Exorcist 5) [-15]
• Anaqiss the Apostate (Favored Soul 15) [-15]
• Kustus of Mord (Paladin 8 / Knight of the Chalice 7) [-7]

Revered and Holy (Saint+Half-Celestial). 1000xp.
• Malzsan (Favored Soul 14) [-13]
• Furem of Thokastrond (Favored Soul 12) [-11]
• Skinna (Paladin 10 / Knight of the Chalice 3) [-5]
• Tunkul the Mad (Favored Soul 12) [-11]

Resurrected Talions (12)

Those for whom Bliss is Postponed (Talion). 1000xp.
• Rede of Dramore (Fighter 8 / Pious Templar 10) [-7]
• Tarpion (Fighter 8 / Pious Templar 10) [-7]
• Tuan Muat (Cleric 5 / Inquisitor 10) [-7]
• Haubi of Thahan (Fighter 8 / Pious Templar 8) [-7]
• Irian (Fighter 8 / Pious Templar 6) [-5]
• Hembur (Fighter 8 / Pious Templar 5) [-3]
• Hyne (Fighter 8 / Pious Templar 4) [-3]

Those for whom Bliss is Denied (Talion). 1000xp.
• Molta (Paladin 6 / Holy Liberator 8) [-5]
• Annuz the Fair (Fighter 16)
• Tuom the Old (Fighter 8 / Pious Templar 8) [-5]
• Amachel the Damned (Ex-Paladin 10 / Ex-Blackguard 5 / Contemplative 2) [-1]
• Fior (Paladin 12 / Fighter 4) [-3]

Chiefs Among the Illuminated

Those who Experienced the Reversal (Half-Celestial).
• Tiuhan, King of Wyre (Aristocrat 1 / Favored Soul 2) [-1]
• Tagur, Prince of Einir 9 (Aristocrat 1 / Expert 2 / Fighter 11 / Duelist 4 / Favored Soul 1 / Contemplative 1) [-1]
• Attar, Warden of the Northern March (Aristocrat 1 / Fighter 16)
• Sihu, Duchess of Tomur (Aristocrat 1 / Expert 12 / Favored Soul 3) [-1]
• Jholion, Marquis of Methelhar (Aristocrat 1 / Fighter 12 / Paladin 2)
• Khenfo, Marquis of Iald (Aristocrat 1 / Expert 8 / Favored Soul 2 / Contemplative 1) [-1]
• Lome, Laird of Banda (Fighter 16)
• Shiel the Repentant, Duke of Jiuhu (Aristocrat 1 / Fighter 9 / Favored Soul 3) [-1]
• Streek of Jorbu (Fighter 14)

Mortal Adepts (14)

Saizhan Adepts
• Sercion (Cleric 7 / Warpriest 4 / Contemplative 6) [-15]
• Brey (Cleric 7 / Warpriest 7 / Contemplative 2) [-11]
• Asser of Scir Cellod (Cloistered Cleric 12 / Contemplative 4) [-15]
• Mezhon (Cloistered Cleric 10 / Contemplative 3) [-13]
• Beldid the Brash (Cleric 7 / Warpriest 5 / Contemplative 2) [-9]

Irrenite Masters
• Sineig (Cloistered Cleric 7 / Thaumaturge 5 / Contemplative 6) [-17]
• Wrohs (Cloistered Cleric 8 / Thaumaturge 5 / Contemplative 3) [-15]
• Thionon (Cloistered Cleric 8 / Thaumaturge 5 / Contemplative 2) [-15]

Other Warpriests (3)
• Cleric 7 / Warpriest 4 [-27]

Chief Flamines (3)
• Cloistered Cleric 8 [-21]


Honored Captains (29)

Jorde and the Penitents (12)
• Jorde (Fighter 8 / Pious Templar 6) [-5]
• The Eleven Penitents (Paladin 7 / Divine Crusader 5) [-55]

Anointed Templar Lords (3)
• Jequil of Gibilrazen (Paladin 12) [-5]
• Rudred (Paladin 10) [-3]
• Saric (Paladin 9) [-3]

Anointed Templar Captains (9)
• Paladin 6 [-9]

Other Templar Lords (5)
• Fighter 5 / Pious Templar 5 [-15]


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Indeed, these are BGGGs (Big Good Good Guys)!

Nevertheless, the Cheschnite forces seem to have the upper hand at the moment, surrounding the good guys with open gates and probably nigh-infinite demonic forces pouring through.
 



Me too.... and holy c**p!!

I haven't been on the boards for 2 years almost and I'm blown away once more by Sep and all his updates
 

Approximate hierarchy of categorizable immortal entities .


Transcendental
(Divine Rank 16+; Challenge Rating 150+).
Aeons, Effluxion? of Demogorgon, (Pseudodeities?), Apparitions of Cheshne, Principal Ludjas [Tree, Stone, Water]
[The web of motes, Pharamne's urn]

Paradigmatic
(Divine Rank 11 to 15; Challenge Rating 80 to 120).
Sovereign manifestations of Oronthon, Iotas of Radiance, Mistresses of the Veils, Elemental Deities, Indestructible or Sempiternal Entities, (the Claviger?), the Adversary.

Archetypal
(Divine Rank 6 to 10 and/or Challenge Rating 60 to 80).
Regents of the Empyrean, Nehael, Perfected Seraphim, Great Primordial Fears (Ambabhitis), Nature Deities

Divine
(Divine Rank 1 to 5 and/or Challenge Rating 40 to 60).
Seraphim, The Thirteen Antagonists, Elder Titans, Carasch, Great Chthonics, Primordial Fears (Bhitis), Primal Elementals, Elder Pseudonatural Horrors, Prototypical Abominations, Princes of Faerie, Kings of the Four Quarters, Gihaahia Magnified, Hellfire Atavisms, Visuit

Instumental (?)
(Divine Rank 0 to 1 and/or Challenge Rating 30 to 40).
Archfiends, Great Celestial Princes, Abominations, Chthonic Balors, Godlings, Great Pseudonatural Servitors, Sidhe Lords, Ninit, Self-Incarnates, Ancient Immortals, Genius Loci, Proto-Inevitables

Immortal
(Divine Rank 0 and/or challenge rating 20 to 30).
Captains of the Host, Fiendish Magnates, Minor Godlings, Nireem, Lesser Chthonics, Pseudonatural Servitors, Great Nature Spitrits, Saints, Talions, Glooms

Heroic (?)
(Divine Rank 0 and/or Challenge Rating 10-20)
Ancestors, Death Knights, Lesser Nature Spirits, Celestials, Fiends, Elementals, Sidhe
 

The amount of detail you have created astounds me. I think a lot about my world, but little of it is ever codified and put on paper as you have done. Bravo.
 

More random stuff...


Qematiel (CR55-60). Hellfire Wyrm (Advanced, Elite, Monster of Legend, Paragon, Inherent Bonuses, DvR0, Few Extra Nasty Tweaks)


Qematiel
Gargantuan Dragon (Augmented, Extraplanar, Fire)

Hit Dice: 50d12+1400+1000 (3000hp)
Initiative: +22
Speed: 360ft.; burrow 180ft; fly 1500ft. (perfect)
Space/Reach: 20ft/20ft.
Armor Class: 108 (-4 size, +29 deflection, +12 Dex, +12 insight, +12 luck, +37 natural); flat-footed 96, touch 71
Base Attack/Grapple: +50/+115
Attack: Bite +100 melee (4d8+48/19-20)
Full Attack: Bite +100 melee (4d8+48/19-20) and 2 claws +99 melee (4d6+24)
Special Attacks: Breath weapon, crush 4d6+67, frightful presence (DC 67), spell-like abilities
Special Qualities: Darkvision 120ft,. DR 15/epic and good, celerity, enhanced attributes, fast healing 20, fire subtype, immunities (abiity damage, ability drain, acid, cold, fire, mind-affecting effects, paralysis, sleep, transmutation), infernal aura, SR80
Saves: Fort +68 Ref +56 Will +61
Abilities: Str 67 Dex 34 Con 66 Int 47 Wis 45 Cha 68

Skills: Appraise +81, Balance +81, Bluff +92, Climb +91, Concentration +91, Diplomacy +104, Disguise +92 (+98 acting), Escape Artist +75, Gather Information +92, Hide +63, Intimidate +98, Jump +223, Knowledge (arcana) +81, Knowledge (the planes) +81, Knowledge (religion) +81, Listen +80, Move Silently +75, Search +81, Sense Motive +80, Sleight of Hand +81, Spellcraft +87, Spot +80, Survival +80, Tumble +86, Use Magic Device +81 (+87 scrolls)

Feats: Cleave, Dodge, Great Cleave, Hover, Improved Sunder, Improved Initiative, Improved Multiattack, Mobility, Multiattack, Quicken Spell-Like Ability (blasphemy), Power Attack, Quick Reconnoitre, Weapon Focus (bite)
Epic Feats: Devastating Critical, Dire Charge, Epic Reflexes, Epic Will, Overwhelming Critical, Superior Initiative

A Hellfire Wyrm the depredations of whom have at times required the personal intervention of the Nameless Fiend to arrest, Qematiel abides with certain permissions upon Avernus within the realm of King Amaimon. Qematiel is reckoned greatest of her kind; as such, the Adversary will ride her to battle in the End of Days. She will be slain by Enitharmon, the only celestial capable of enduring her breath and blasphemy.

All of Qematiel's attacks are considered epic and evil-aligned for the purposes of overcoming damage reduction. If dispelled, she can resume any of her supernatural abilities as a free action on her turn.

Ancient Hellfire (Su): Qematiel's breath weapon is a 300ft. long line or a 75ft-cone of corrupted infernal fire. Creatures within the area automatically sustain 28d10 points of damage; those who fail their saving shrow (Fort DC 67) are also subject to destruction. The Save DC is Constitution-based. Resistance or immunity to fire is ineffective against Qematiel's breath weapon.

Devastating Critical (Ex): Creatures who suffer a critical hit from Qematiel's bite attack must make a Fortitude saving throw (DC 67) or die. The Save DC is Constitution-based.

Fiendish Form (Su): As shapechange (CL50), but only devilish forms are allowed.

Infernal Aura (Su): Creatures within 20ft. of Qematiel sustain 10d6 points of fire damage every round they remain there. This damage ignores resistances or immunties to fire.

Celerity (Su): Qematiel gains an extra standard action every round.

Spell-Like Abilities (CL50, DC 43+ spell level.): At-will - blasphemy, charm monster, demand, desecrate, dictum, fire storm, greater dispelling, greater teleport, hold monster, improved invisibility, sending, suggestion, true seeing, unholy aura, unhallow, wall of fire.

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