Sepulchrave II said:Mostin’s Enmity of Devils (to follow)
Mostin’s Diminishing Prognostication (to follow)
Mostin's Myopic Emanation (to follow)
Mostin's Insidious Probe (to follow)
Mostin’s Ray of Wizening (to follow)
Mostin’s Ecstasy of Revelation (to follow)
Int 26 (32)
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Intelligence includes a +5 inherent bonus.
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Possessions: Robe of Stars, Dimensional Shackles, Ring of Protection +4, Bracers of Armour +6, Crystal Ball, Stone of Sendings, Shomei’s Rod, Jovol’s Arcane Bracelet, Ebony Fly, Ring of Sustenance.
Rary the Traitor said:Anyway, I've never seen Chain Contingency in any 3rd edition book, but I assume it's a more powerful version of the level 6 spell in the PHB? If so, it's an evocation spell, which she shouldn't have been able to cast. I notice it's not in her spell list, so I suppose you hadn't written her character sheet back then.
I'm not criticizing, mind you. I'm just childishly proud I noticed this before anyone else did.![]()
Chain Contingency
Sets trigger condition for three other spells.
Source: Tome & Blood
School: Evocation
Level: Sor/Wiz 9
Components: V, S, M, F
Casting Time: At least 10 minutes (see text)
Range: Personal
Area, Target or Effect: You
Duration: 1 day/level or until discharged
Saving Throws: None
Spell Resistance: No
You can place three other spells upon your person so that the latter spells comes into effect under some condition you dictate when casting chain contingency. The chain contingency spell and the companion spells are cast at the same time. The 10-minute casting time is the minimum total for all castings; if a companion spell has a casting time longer than 10 minutes, use that casting time instead.
The spells to be brought into effect by the chain contingency must be ones that affects your person (feather fall, levitate, fly, teleport, and so forth) and be of a spell level no higher than one-third your caster level (rounded down, maximum 6th level).
The conditions needed to bring the spells into effect must be clear, although they can be general. In all cases, the chain contingency immediately brings into effect the second spell, the latter being "cast" instantaneously when the prescribed circumstances occur. The third and fourth spells can be cast simultaneously or one at a time, one per round. Note that if complicated or convoluted conditions are prescribed, the whole spell combination (chain contingency and the companion magic) may fail when called on. The companion spells occur based solely on the stated conditions, regardless of whether you want it to.
You can use only one chain contingency spell at a time; if a second is cast, the first one (if still active) is dispelled.
Material Components: Those of the companion spells, plus quicksilver and an eyelash of an ogre mage, ki-rin, or similar spell-using creature.
Focus: a statuette of you, carved from elephant ivory and decorated with gems (worth at least 1,500 gp). You must carry the focus for the chain contingency to work.
Anyway, I've never seen Chain Contingency in any 3rd edition book, but I assume it's a more powerful version of the level 6 spell in the PHB? If so, it's an evocation spell, which she shouldn't have been able to cast. I notice it's not in her spell list, so I suppose you hadn't written her character sheet back then.
Have you just forgotten to write "Headband of Intellect +6" among her possessions?
Didn't she recently mention to Mostin that she had some unique spells? I don't see them in her list (and would, of course, love to check them out sometime).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.