A part-time PC
Shomei
Human Wizard (Conjurer) 20; medium sized humanoid; HD 20d4+20; hps 72; Init +1 (+1 Dex); Speed 30 ft; AC 21 (+1 Dex, +6 Armour, +4 Deflection); Attack: BAB: +10/+5; +11/+6 (MW Dagger) Dmg: 1d4 (19-20/x2) (Dagger), SV Fort +7, Ref +7, Will +15; AL N(LN); Str 10, Dex 13, Con 13, Int 26 (32), Wis 16, Cha 17.
Intelligence includes a +5 inherent bonus.
Languages: Common, Draconic, Undercommon, Giant, Sylvan, Celestial, Abyssal, Infernal, Auran, Ignan, Terran, Aquan, Elven
Skills: Knowledge (Arcana) +64, Knowledge (The Planes) +34, Knowledge (Local, Hell) +34, Knowledge (History) +24, Knowledge (Religion) +24, Spellcraft +64, Craft (Jeweler) +26, Scry +34, Profession (Law) +26, Concentration +54, Ride +9, Sense Motive +13, Diplomacy +12, Gather Information +8.
Feats: Scribe Scroll, Craft Wondrous Item, Quicken Spell., Extend Spell, Spell Focus (Conjuration), Greater Spell Focus (Conjuration), Spell Penetration, Greater Spell Penetration, Empower Spell, Sanctum Spell, Augmented Summoning, Enlarge Spell, Heighten Spell.
Spells: 4/7/7/7/6/6/6/6/5/5 per day. Specialty: Conjuration (+1 spell/level/day). Prohibited: Evocation.
Known:
0 Level Spells: All Nonprohibited PHB Cantrips.
1st-Level Spells: Change Self, Charm Person, Mage Armor, Obscuring Mist, Know Protections, Net of Shadows, Negative Energy Ray, Mount, Grease ,True Strike, Enlarge, Expeditious Retreat, Spider Climb, Nystul’s Magic Aura, Shield, Sleep, Animate Rope, Chromatic Orb, Erase.
2nd-Level Spells: Bull’s Strength, Cat’s Grace, Endurance, Fox’s Cunning, Owl’s Wisdom, Eagle’s Splendour, Detect Thoughts, Hypnotic Pattern, Invisibility, Resist Elements, See Invisibility, Arcane Lock, Gaze Screen, Web, Fog Cloud, Glitterdust, Locate Object, Blur, Minor Image, Ghoul Touch, Scare, Spectral Hand, Whispering Wind.
3rd-Level Spells: Avoid Planar Effects, Dispel Magic, Displacement, Fly, Haste, Nondetection, Flame Arrow, Mestil’s Acid Breath, Phantom Steed, Sepia Snake Sigil, Sleet Storm, Stinking Cloud, Analyze Portal, Arcane Sight, Clairaudience/Clairvoyance, Tongues, Hold Person, Suggestion, Shadow Cache, Halt Undead, Blink, Greater Magic Weapon, Slow.
4th-Level Spells: Charm Monster, Dimension Door, Dimensional Anchor, Minor Globe of Invulnerability, Remove Curse, Stoneskin, Zone of Respite, Solid Fog, Summon Monster IV, Minor Globe of Invulnerability, Phantasmal Killer, Polymorph Self, Improved Invisibility, Hallucinatory Terrain, Shadow Conjuration, Shadow Well, Contagion, Enervation, Fear, Bestow Curse, Dimension Door, Fire Stride, Polymorph Other, Scramble Portal.
5th-Level Spells: Cloudkill, Dismissal, Mordenkainen’s Private Sanctum, Lesser Planar Binding, Wall of Iron, Wall of Stone, Contact Other Plane, Prying Eyes, Dominate Person, Feeblemind, Hold Monster, Dream, Nightmare, Seeming, Shadowfade, Magic Jar, Fabricate, Summon Undead V, Ghost Form, Permanency, Teleport, Telekinesis.
6th-Level Spells: Antimagic Field, Gate Seal, Disintegrate, Globe of Invulnerability, Greater Dispelling, Mass Haste, Guards and Wards, Repulsion, Acid Fog, Planar Binding, Analyze Dweomer, True Seeing, Mass Suggestion, Shades, Veil, Circle of Death, Trollish Fortitude, Disintegrate, Energy Transformation Field, Eyebite, Fiendform, Flesh to Stone, Make Manifest, Move Earth, Stone to Flesh, Tenser’s Transformation.
7th-Level Spells: Banishment, Energy Immunity, Sequester, Spell Turning, Drawmij’s Instant Summons, Summon Monster VII, Power Word, Stun, Spell Turning, Teleport Without Error, Greater Scrying, Shadow Walk, Simulacrum, Elemental Body, Reverse Gravity, Plane Shift, Limited Wish.
8th-Level Spells: Dimensional Lock, Greater Planar Binding, Power Word Blind, Trap the Soul, Discern Location, Antipathy, Binding, Demand, Screen, Mass Manifest, Horrid Wilting, Maze, Mind Blank, Polymorph Any Object, Symbol.
9th-Level Spells: Dominate Monster, Wish, Gate, Power Word Kill, Elminster’s Effulgent Epuration, Summon Monster IX, Prismatic Sphere, Astral Projection, Wail of the Banshee
Possessions: Robe of Stars, Dimensional Shackles, Ring of Protection +4, Bracers of Armour +6, Crystal Ball, Stone of Sendings, Shomei’s Rod, Jovol’s Arcane Bracelet, Ebony Fly, Ring of Sustenance.
Shomei’s Rod (Minor Artifact)
This slender and ornate metal rod, some forty inches long, is of unknown construction but is marked by exquisite craftsmanship and detail. It is a versatile metamagic rod with a number of other functions in addition. It may empower, extend, or triply heighten any spell of 1st to 9th level, each function usable once per day as the metamagic feat of the same name. Spells enhanced by the rod may only have one of the rod’s metamagics applied to them at any one time, although regular metamagic feats may still apply in addition.
The rod’s special functions are directed towards extraplanar creatures. Against attacks from outsiders, the rod grants SR30 and a +5 resistance bonus to all saving throws, and all enchantment (compulsion) spells cast by the rod’s wielder against outsiders enjoy a +4 bonus to penetrate their SR. Once per day, the rod’s owner may invoke a dominate effect (heightened to 12th level, Save DC 28) on any single outsider, in order to compel servitude from it. Finally, when attempting to bargain with any creature who is confined by any of the planar binding spells, the wielder may subject the captive creature to torment (no Save or SR), conferring a -6 circumstance penalty to the creature’s opposed Charisma check. Tormented creatures tend to bear considerble ill-will towards the rod’s wielder after their service has expired.
Caster Level 23rd; weight 2lbs.
Stone of Sendings
The owner of this small, unremarkable stone can issue a sending at will as the 5th level sorcerer/wizard spell.
Caster Level: 9th; Prerequisites: Craft Wondrous Item, sending; Market Price 90,000 gp.
Jovol’s Arcane Bracelet
This silver bracelet, presumably constructed by Jovol himself, shapes itself to most comfortably fit its wearer. Whilst worn, it grants a +30 bonus to all Knowledge (arcana), Concentration and Spellcraft skill checks.
Every day, the bracelet’s owner can recall up to 20 levels of spells that she has already cast during that day, in a similar manner to Mordenkainen’s lucubration. The twenty levels may be split as the wearer sees fit over the course of the day: for example, the bracelet’s wearer could recall a meteor swarm, three dispel magics and a web, assuming all of these spells had been already cast at least once. Spells raised beyond 9th level by metamagic feats may be recalled, but Epic spells may not. If the spell recalled normally requires an expensive material component and/or an XP cost, the caster must meet these as usual.