Earth 1066

Gilladian said:
Personally I like the "Earth Rules: A Guide to Social Roleplay" or some varianth thereof. Maybe Societal Roleplay.

I agree. That is still pretty much my favorite. Yes, "Earth RULEZ!" was pretty much a playtest joke that just never got changed 'cause nobody ever mentioned it. The phrase "Earth Rules" I am very much attached to because it pretty much captures the essence of what we want to communicate (Rules that make your game world feel more "real".), AND it will link the product to our Earth 1066 products.

Incidently, in our private message boards we refer only to "Book One", Book Two" and "Book Three", those being (respectively):

- Earth Rules
- Earth 1066 Codex - the "CORE" Earth 1066 Book, and
- Region One - Albion, Ierne, and the Lands of the Northmen

Faust
Lead Editor
Earth 1066 Design Team
 

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faustus_von_goethe said:
I've been responding to threads like this about every six month - usually started by (like this one was) by Alaric

I apologize for starting any negative feelings toward your product line. I certainly hold none. I've been interested in your line since I first saw it long ago. I'm a historian so I'm looking forward to what you have done. I thought and still think your products will enhance my games quite a bit so consider at least one copy of your first 3 books sold here. As I stated above I was just asking because there has been no news for quite a long time and Christmas 2003 was quickly approaching.
 

Alaric_Prympax said:
I apologize for starting any negative feelings toward your product line.

Hi Alaric:

I'm not really sensing any negativity. It's been fun to see what everyone has to say & dropping the "rulez" thing is probably a good thing. To be honest I know how "online" works and consider it a victory if less than half of the posts are negative. ::grin::

Faust
 

faustus_von_goethe said:
Effort is finite. Each and every day that Privateer spent writing, advertising, laying out, marketing, and shipping those products delayed the release of their core "Iron Kingdoms" books by at least the same amount of time, if not more.

True, but they have had quite a bit of interest engendered in the big book with all those products. As a customer, my appetite has been whetted, and I know I want their product. Plus, even if the never put out the big book, what I already have from them would be enough to run a campaign.

faustus_von_goethe said:
Daniel Burnham, the great Chicago architect who built the first skyscraper and (BEFORE ELECTRICITY!!!) designed and built numerous epic landmark structures around the country, including Union Station in Washington DC, once said the following:


"Make no little plans. They have no magic to stir men's blood and probably themselves will not be realized. Make big plans; aim high in hope and work, remembering that a noble, logical diagram once recorded will never die, but long after we are gone will be a living thing, asserting itself with ever-growing insistency. Remember that our sons and grandsons are going to do things that would stagger us. Let your watchword be order and your beacon beauty. Think big."

Which really is a long, wordy way of saying that if something is worth doing, it's worth doing right.

Certainly.

faustus_von_goethe said:
D&D 3e took almost four years in the writing and had some twenty autrhors on staff - and a HUGE archive of previously written materiel to draw on.

I'll make no apologies for taking the time and putting in the effort to make this the best possible product that it could be BEFORE it is published.

I wasn't asking for an apology. I was just telling you what I, as a potential customer, felt about your potential product. Believe me, I'm one of the people who would eat up this kind of material.

faustus_von_goethe said:
I think if WotC had done that we would not all have had to buy 3E twice (and from what I hear a third time when 4E comes out).

Upgrades of computer games come out all the time, and often cost as much or more than D&D books. I liked the changes WotC made with 3.5. Those changes could only have been made after having the product in the public's hands for a length of time so as to shake out all the bugs. All the playtesting, foreplanning, and writing in the world won't create a perfect product. It needs actual field testing.


faustus_von_goethe said:
>>It's tough not to, considering that Earth 1066 was one of the very early d20 sites out there, and ...<<

That, actually, I regret, and was not my intention. You see, way back in the very early days of the OGL I wrote a FAQ for the OGL/D20 effort and put it up on the "brochure" page that I was using to show authors about our Earth 1066 project. I never publicized the page, never gave out the URL except to authors, and never intended it for general distribution.

Fair enough.

faustus_von_goethe said:
But when Eric Noah first saw the (unofficial) OGL FAQ he also saw our page and he added it to his list of "new" D20 companies ... and I've been responding to threads like this about every six month - usually started by (like this one was) by Alaric or (I think once or twice) by you, Colonel.

I've posted to threads like these before, but I don't recall starting any.

faustus_von_goethe said:
Thank you for your persistence. Here is an unqualified promise. You WILL see a product from us before next summer.

I hope so.
 

Since I first stopped bay that page a couple of years ago, i have been waiting for this. It is real good to hear that it is on it's way. I can't wait to see it.

Razuur
 

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