According to RAW, Earth Glide, especially for Moon Druids with ability to Wild Shape into Elementals, has been significantly nerfed due to the following limitation in 5E (which previously did not exist):
"The elemental can burrow through non magical, unworked earth and stone."
While the non magical is ok and understandable, the "unworked" makes it pretty useless in any sort of dungeon setting... given a proper dungeon has "worked" walls...
My main point is: RAW seems to have nerfed Earth Glide for PCs enough to be basically unusable in any type of dungeon setting, vs something that (esp at higher 12+ levels) keeps the Elemental Wild Shape relevant (as their flighting impact starts to diminish in later levels)...
What are your views/how is your table treating it?
While I'm at it, could I please ask - how do you play out Earth Glide at your table in terms of loudness. The RAW state further: "While doing so, the elemental doesn't disturb the material it moves through."
Does that mean the Elemental is able to move silently at all times (irrespective of the question above)? Or are you introducing some sound, and stealth checks as a consequence?
[At our table, we kind of forgot about the "unworked" restriction, but to avoid having the EE spoil all the fun of a dungeon crawl by simply sneaking through and fully prospecting a dungeon down to the last room without any danger, we introduced a house rule that the Earth Glide causes a low rumble that cannot be avoided, and that is then obviously heard by creatures in room (if EE's sneak in/through walls).]
"The elemental can burrow through non magical, unworked earth and stone."
While the non magical is ok and understandable, the "unworked" makes it pretty useless in any sort of dungeon setting... given a proper dungeon has "worked" walls...
My main point is: RAW seems to have nerfed Earth Glide for PCs enough to be basically unusable in any type of dungeon setting, vs something that (esp at higher 12+ levels) keeps the Elemental Wild Shape relevant (as their flighting impact starts to diminish in later levels)...
What are your views/how is your table treating it?
While I'm at it, could I please ask - how do you play out Earth Glide at your table in terms of loudness. The RAW state further: "While doing so, the elemental doesn't disturb the material it moves through."
Does that mean the Elemental is able to move silently at all times (irrespective of the question above)? Or are you introducing some sound, and stealth checks as a consequence?
[At our table, we kind of forgot about the "unworked" restriction, but to avoid having the EE spoil all the fun of a dungeon crawl by simply sneaking through and fully prospecting a dungeon down to the last room without any danger, we introduced a house rule that the Earth Glide causes a low rumble that cannot be avoided, and that is then obviously heard by creatures in room (if EE's sneak in/through walls).]