Easy and mostly free magic item creation

Fieari

Explorer
I was just re-reading Dave Duncan's "King's Blades" series (highly reccomended, by the way. VERY highly) and was thinking about ways that it's magic system could be incorperated into D&D. Everything is ritual magic, you see, but it's used quite extensively... everyone visits conjuries, you see, for healing and for love potions and all kinds of things.

I was thinking that, although it wouldn't be the exact same, a similar feel for how magic is treated could be created simply by changing something very very slightly. Most of the magic you see in the books is in the form of enchanted objects, enchanted via ritual. So............

Wizards no longer "memorize spells". Instead, during that period, they create a number of single-use magical items equal to their spells-per day. The wizard can only have as many of these items in existance at a time as he has spells per day.

Balance wise, I would see this as making magic a bit more useful in general... the mage wouldn't need to use these items himself, for example... he could give them away for someone else to activate at need. However, it would make stealing magic from someone an issue... and stealing this magic would be something that any sufficiently skilled pickpocket could do. The theif can then sell the spell, use it himself, or just keep it knowing that the wizard has lost a spell until it is cast.

What other effects would you think this would cause?
 

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Fieari said:
Wizards no longer "memorize spells". Instead, during that period, they create a number of single-use magical items equal to their spells-per day. The wizard can only have as many of these items in existance at a time as he has spells per day.

If he gives one away, can he make another or is he forced to wait until the person he gave it too uses it? Either way, there is a problem. Either you can steal a wizards potions and prevent him from ever making another or the wizard will just give all of this spells away to the rest of the party.

Another problem is that often a spells balance rests on the fact that it can only be used by the wizard himself. True Strike and Shield are both spells that are worth more to fighters than to the wizard himself. You'd have to adjust these types of spells.

Aaron
 

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