Necro_Kinder
First Post
I've wanted to try iron heroes for a while, and anything Norse is just awesome by default. I'll try to come up with a character later this weekend, probably and Archer.
It was my intention to use the core+errata version. I should have anticipated this question (lmao). However, if you can link me Adam's version I will look it over as I can't seem to locate it on the Iron Heroes Forums right now.ValenarJaeldira said:Are you using the core/errattaed Armiger or Adam's proposed Armiger fix from the Iron Heroes boards? I am interested in playing an Armiger, but only if using the changed one. Otherwise, I think I wanna play a berzerker.
Character concepts forthcoming...
I do not have a copy of the Revised book. So I had intended to run from Core using the FAQ/Errata site as reference. SO in answer to your question we will be using Revised rules as best as I can.Erekose13 said:Oh that reminds me, with the Revised book out are we using that (I think it has the revised Armiger in it) or are we sticking to first printing?
Ok yeah got that one too. That link can be found above also under my original post. THANKS!Erekose13 said:
Capellan said:REAVER (BACKGROUND)
Raiding and pillaging other communities is a key element of your homeland's culture. You might engage in cattle-raiding expeditions with neighboring clans, for instance, or send out hosts of warriors to prove themselves in months-long sea voyages against other nations. Such raids are not seen as crimes in your homeland, but as a test of strength and ability.
Mechanics: Your people's focus on martial prowess makes them skilled warriors. Choose one weapon. If you would normally have proficiency with this weapon at 1st level, you gain a +1 bonus to attack rolls with this weapon. Otherwise, you gain proficiency with the weapon as a bonus feat. You gain this proficiency even if you do not meet the prerequisites for this feat.
In addition, select one of the following trait abilities.
Golden Horde: Your people are fast-riding horse archers who sweep down on unprepared enemies to carry off their supplies and riches. You gain a +2 bonus to Ride checks. When calculating your eligibility to take Mounted Archery feats, treat your Projectile feat mastery as one higher than it actually is. If you would normally have no access to Projectile feats, you are considered to have a mastery of 1 for the purposes of taking Mounted Archery.
Herd Raider: The warriors of different villages or tribes in your homeland raid each other’s herds of livestock in order to win glory and renown. You gain a +2 bonus to Handle Animal checks and a +2 bonus on Survival checks made to follow tracks.
Sea Wolf: Your people are expert naval raiders, ranging far and wide in search of booty and fame. You gain 4 ranks in Profession (sailor) at 1st level and 1 bonus rank in it at each subsequent character level.
Valenar I see no reason why not to allow this alternative Armiger. So feel free to use this PDF. That goes for anyone else who is interested in this version of the Armiger class.ValenarJaeldira said:Adam Windsor's draft armiger revisions are here: http://members.optushome.com.au/adamwindsor/Draft_Armor_Ability_Revisions.pdf
Feel free to use this preview material Erekose. Again anyone else who wishes to use the Reaver (Background) is welcome to.Erekose13 said:Trollbabe, dont suppose we could use some of the Players Companion preview material that Capellan has already shared could we?
Thanks Capellan! Feel free to join in regardless of the vacation if you would like. I am sure we could figure something out for that duration. Very exciting to have you post here btw... Not to mention how intimidated I would be if you played in my Iron Heroes Game.Capellan said:Trollbabe: Don't nesitate to seek help on the IH boards if you run into rules queries.
I'd throw my hat in the ring for a character, but I'm going on a 4 week vacation in just over a month and won't have the net access to post regularly.