talinthas said:
When designed, it was consciously decided that orcs and drow, the two main enemies to that point, should be left out, so that other monsters could have space in the sun, like goblins, draconians, etc. Similarly, the magic system was changed, and other subtle tweaks to the rules ensued.
In other words, dragonlance was not built directly on the D&D rules.
Actually, it was. Dragonlance was very much a setting that drew upon the AD&D rules in every sense throughout its early stages, and even when
Dragonlance Adventures was released in 1987 (three years after the modules and novels first began to appear) the rules in that volume went hand-in-hand with the direction of AD&D at the time. It's worth noting that all of the changes in Dragonlance when it first appeared were cosmetic - no orcs, no drow, gold pieces replaced by steel pieces, no clerics (for the first module, at least), etc. The only thing rules-wise that was added to the series were kender, as for the most part everything else was taken from the AD&D core and contemporary supplements such as
Monster Manual II.
You don't see moon magic, specialized Knights of Solamnia, tinker gnomes, minotaurs as a player race, priests with variant abilities, etc until
Dragonlance Adventures was published, and in many ways this was possible because TSR was experimenting with variant and alternate rules at the time (
Unearthed Arcana is why the Knights are a subclass of Cavalier and why Fritzen Dorgaard is a thief-acrobat in DL12).
Dragonlance continues to follow the trends of whichever edition of the D&D game it is being written for. It took kits in 2nd edition and reassigned classes among the 4 class groups, for example, and in 3rd edition it makes extensive use of prestige classes, feats, templates, and so forth. I think that Eberron and Dragonlance
do share the "built with D&D in mind" legacy, something which will no doubt be observed 20 years from now when (and if) Eberron gets updated for a new edition and the gaming audience says "why does it have all of this stuff built-in to the world? how dated!"
Cheers,
Cam