Jürgen Hubert
First Post
Hellcow said:Essentially, it comes down to the fact that D&D isn't realistic. It's a game, not a historical simulation. Eberron takes that a step farther; it's supposed to be over the top. If you want to Tumble in full plate, good for you; that's what action points are for.
Actually, that's possible even in real life - see this thread for examples...
Back to the usage of magic items: Sure, certain magic items can give you a lot of killing power. But still, investing in infantry makes a lot of sense because in most cases you can't use magic items to hold territory. Sure, you might use your fancy magic to kill all enemies in a certain region - but what then? At best, all you have done is to deny the territory to the enemy for a time - but unless you put your own soldiers into it and let them patrol it, you haven't conquered it and thus cannot derive any revenue from it.
Too often people forget that in wars, killing the enemy is only one of the objectives.