Okay, I'm sure what the world needs now is another Eberron thread... 
But it seems to me that Eberron really is a great setting for exploring some Old Skool Lovecraftian themes. Think about it: the world's coming out of a devastating war which has shaken its psyche to the core (1920s, the long-time default Call of Cthulhu setting), there are weird beings from beyond existence intruding on our space... heck, there's even a Dreamlands!
So I think grafting on the Sanity rules from Unearthed Arcana and tweaking the D&D monster Sanity loss ratings from CoC d20 (maybe only having Aberrations, Undead, Oozes, and other weird creatures cause Sanity loss, since goblinoids et al. are common enough to the "PC races" not to cause Sanity loss) to Eberron for an inquisitive or other type of campaign might be kind of neat.
Thoughts? Comments? Ideas on whether you'd run or play a game like this?
Mike

But it seems to me that Eberron really is a great setting for exploring some Old Skool Lovecraftian themes. Think about it: the world's coming out of a devastating war which has shaken its psyche to the core (1920s, the long-time default Call of Cthulhu setting), there are weird beings from beyond existence intruding on our space... heck, there's even a Dreamlands!
So I think grafting on the Sanity rules from Unearthed Arcana and tweaking the D&D monster Sanity loss ratings from CoC d20 (maybe only having Aberrations, Undead, Oozes, and other weird creatures cause Sanity loss, since goblinoids et al. are common enough to the "PC races" not to cause Sanity loss) to Eberron for an inquisitive or other type of campaign might be kind of neat.
Thoughts? Comments? Ideas on whether you'd run or play a game like this?
Mike