Interesting. This might be the only thing I'll pick up from the Eberron menuWhisperfoot said:It's been out for a couple of years now, and to be honest, I'm still trying to fully grok it, but I like almost everything I've seen. The only thing I could have lived without was the dragonmarks (which, incidentally, will be excised from my Eberron game, if I ever get around to running it). Everything else is hella-cool.![]()
There was this big setting contest thing a couple years back. You might have heard about it.WarlockLord said:How did Eberron become a major D&D setting?
Define "fantasy."WarlockLord said:It doesn't seem like fantasy at all.
If you think regular D&D doesn't haveWarlockLord said:I mean, it hasrobotswarforged andairplanesairships. It seems like somebody was trying to make "science fictasy"
This is a problematic word. I've gone to pains in a recent thread to differentiate Fantasy as an all-inclusive thing from Fantasia to Wonderland from D&D swords & sorcery-style fantasy, which is mainly concerned with wizards, monsters, swords, spells, and pseudomedieval society and technology levels. True, departures can be made from these core themes, but that's where the heart of D&D lies.Define "fantasy."
This reminds me of another thread recently...I think some things fly as NPCs, but not really as PCs to some people. Golems, half-dragons and drow as NPCs is cool, but as a 24/7 PC, it might jar a bit for those looking for a more "straight guy heroes" feel to the campaign, rather than a pack of monstrous randoms. Others would say, "But I want to play one of those, it'd be cool". Both are right depending on taste.If you think regular D&D doesn't have robots, then you need to take another look at your Monster Manual.