Eberron-as corny as I think?

Is Eberron cool?

  • Yes, I love it!

    Votes: 247 72.4%
  • No, it's cheap and corny.

    Votes: 94 27.6%

boredgremlin said:
my problem with eberron is simple. It takes everything i hate about 3e and puts it to the 10th degree.

Magic as an industry instead of something wondrous, rare and well magical? Ebberon, right here, flying ships, silly trains, magic as far as the eye can see. Why go dungeon hunting for magic? You can just buy it at the shop around the corner. Fight dragons and beasties for magic? why bother? we'll take the magic train to the mystical 7-11 with the shape changing register monkey and just buy ourselves some magic for 9.99$ (plus tax)
Thank you, boredgremlin. I appreciate your effort to illustrate my point about critics of the setting who have obviously not looked closely at it.
 

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Hussar said:
Yes, I agree 100% that race/class/whatever must fit in the setting.

So, how is it that warforged don't fit in Eberron?
I couldn't say - I have no opinion on whether warforged fit in Eberron, or in Dungeons and Dragons.
 

boredgremlin said:
my problem with eberron is simple. It takes everything i hate about 3e and puts it to the 10th degree.

Magic as an industry instead of something wondrous, rare and well magical? Ebberon, right here, flying ships, silly trains, magic as far as the eye can see. Why go dungeon hunting for magic? You can just buy it at the shop around the corner. Fight dragons and beasties for magic? why bother? we'll take the magic train to the mystical 7-11 with the shape changing register monkey and just buy ourselves some magic for 9.99$ (plus tax)

Yup. BoredGremlin nailed it.

Dumbest. Setting. Ever.
 

Late to the party, but a nitpick:

Aha! Now we're into "player rights to new splat" territory, which is a new and interesting facet to D&D that 3E has spawned...

I'm sorry to say, but by no means is this a phenomenon that is somehow new or unique to 3e.

Kits in the 2nd ed Handbook series, the Skills and Powers tinkertoy assemble-a-class feature system, hell even the original Unearthed Arcana in 1st ed, with its barbarians, cavaliers, and weapon specialization.

The issue of player entitlement is as old as suplimental rules are. Don't kid yourself.
 

The Shaman said:
I was replying to Hussar's hazy and incomplete recollection of 1e - subdued dragons were not "pets."
I thought he was using it as an example that there was (kinda) a precedent being set that dragon PCs may not be so "wild and crazy" as they first sound. A PC hardly sounds like it would be the "pet" of another PC either. I guess I still don't see the conflict between his example and what you're stating.
The Shaman said:
You're really confused and completely missed the point. :)
Well, it certainly wouldn't be the first time. :heh:
The Shaman said:
I have no problem with monsters as player characters, if the game master is comfortable with that - my original point is that player characters should fit the setting, that's all. Asrom claims that it's the game master's "job" to allow any character concept, and I disagreed.

Better now? :)
Ah, got it. I thought you were making a comment about some of the Eberron races as essentially "watered down" monsters and thought that was a bad idea. That's what comes of trying to read through the thread real quick before replying, though--I probably picked up on general vibes of some kind without making clear attributions to who exactly said what exactly.

In that case, I agree with you completely.
 

jokamachi said:
Yup. BoredGremlin nailed it.

Dumbest. Setting. Ever.
shilsen said:
Thank you, boredgremlin. I appreciate your effort to illustrate my point about critics of the setting who have obviously not looked closely at it.
heh.gif
Brilliant. BoredGremlin and jokamachi:
laughat.gif


I hearby invite you to Circvs Maximvs to talk about Eberron where you can truly be told exactly what you're full of in the appropriate language, without worrying about offending Gramma. As if her's doesn't stink too, the hypocritical old bag. ;) Anyway, I've already started a thread for you; just in case you come over. If you don't, no doubt we'll just talk about you behind your backs anyway, so come on over!

[size=-2]DISCLAIMER: OK, really, the Circvs isn't a forum for ignorant statements, which get short shrift, but neither is it just the anti-ENWorld where people can act like total jackasses. If you actually act like an adult and engage in meaningful and intelligent discussion, you'll get the same back. The beauty of the Circvs, though, is this type of wilfully ignorant discussion can be well and truly answered appropriately.[/size]
 
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I have yet to understand the point of these threads.

"Oranges are incredible! I love oranges!"

"No Apples are great! Oranges suck!"

"No Apples suck!"

blah blah blah

You don't like Eberron's concepts, then don't buy it...that simple.
 

I'm actually probably going to shock everyone with this, but I LOVE Eberron.

There's a couple things about it that I dislike, but for the most part, I can fix those.

I think it's an extremely cool setting. I love the pulp influences, airships, secret societies, sentient magical constructs, manifest zones, changelings, shifters, and the remote deities. The only things I DISLIKE are one or two plot points and a couple old D&Disms, which, mostly, Keith and the team have handled by making high-level magic rare. To whit, the only things I don't like:

- Macabre death-obsessed elves - just not my cup of tea.
- The Lightning Rail. I get it, I just...I dunno...something about it is jarring. I'm not sure what.
- Resurrection, Raise Dead. Even D&D novels let heroes die. The various resurrection magic is a metagame solution to death that just irks me.
- Arcane/divine magic separation for no reason.

That's a pretty short list. And yes, I rail against the arcane/divine thing even in Eberron. No, make that "especially in Eberron where the gods are remote and druids can control interdimensional travel...

Everything else is cool. Even gnomes. And how hard did I find THAT to believe?? :eek:
 

J-Dawg said:
I hearby invite you to Circvs Maximvs to talk about Eberron where you can truly be told exactly what you're full of in the appropriate language

I can't quit you, mang!

So far, the only question I have about this thread is why Takasi hasn't joined yet. :cool:

I grok the necessity of a subculture to remain as 'sub' a culture as it can so that it doesn't become mainstream...but I like Eberron. I like Tolkein. I like Dark Sun. I like Greyhawk. I like Forgotten Realms. Heck, I like the old knock-off Elves adventure that read like a powergamer Elf-lover's wet dream.

It's one thing to review or critique something, but I won't ever subscribe to the badfun argument.
 

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