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[Eberron][CoC]Ex Oblivion, Eberron!

In other thought modes, how goes the prose? I'm not claiming to be anything near or like the imitators and contributors of Lovecraft and his Mythos, but I do find myself waxing a bit when writing this all out.
 

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Just thought I'd chime in here and say that I, too, have been enjoying this. The writing - from everyone - has been great and I look forward to whatever is next.
 




  • johnsemlak - Ilya Muromets
  • Eluvan - Inspector Fred Abberline (Johnny Depp in From Hell)
  • Tailspinner - Sir Lancelot
  • Argent Silvermage
  • KaintheSeeker
  • Captain Tagon - Musketeer/Solomon Kane

Any of y'all still following the thread/story?

d'Anconia, Verbatim, you still up for the game?
 

I am definately up for the game, and as we have discussed am working on the concept now...:)

A flawed man we know so well
A bright man by the name of Jekyll
Twisted logic and dark desire
Has unleashed the beast from the fire

Sorry for the bad poetry, and I promise his name isn't Jekyll (or Je-khyll in the poem), but his premise is the same....
 

I need everyone's help. Verbatim has a great idea, but we need to make sure it's balanced.

Jekyll (NPC Class with Profession: Botanist and some bad luck)
Hyde (PC Class - Barbarian?)

One set of stats that switch as the change occurs.

How long do transitions take to occur? What should trigger changes?

So far, we have that any failed Will save on Hyde's part would result in Jekyll returning. I was thinking that a failed Will save after any Sanity loss would trigger Hyde. Also, how about Jekyll losing half his HP?

Should it be immediate or on his/her initiative? Should the 'race' change? I could see a dilettante human female becoming a half-orc barbarian, but that's a little munchkiny, too.

Ideas?
 

Feats for "Jekyll" (1st lvl expert char)

Profession: Herbalist (with skill focus Feat -1st lvl Expert)
Knowledge (nature) (with skill focus Feat - Human)
Knowledge (arcana) (with skill focus Feat - Free feat from Weak flaw)
Craft (Alchemy) (with skill focus Feat - Free feat from Poor Combatant flaw)

"Hyde" (1st lvl Barbarian)
Improved Initiative (1st lvl Fear)
Weapon Focus- Unarmed Strike (Human Feat)

The important to stress is that while both personalities know of each other, they do not share knowledge of their abilities. Also their physical and mental stats will alter per persona (will keep same point build, but assigned differently).

I also think that if "Jekyll" gets hit by an emotion change spell, like enrage, and he fails the save, he turns into "Hyde" even if he has not lost sanity prior to it. Also, if "Hyde" gets hit with a calm emotion spell and fails a Will save, then he reverts back to "Jekyll".
 
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Another point I am trying to make is that both personalities consider themselves the "dominant" one in the body. As such, they will go to great lengths to ensure that they can stay in control. Jekyll will always be "looking" for a cure and Hyde will always be striving to exert himself and live as hedonistic as possible...:)
 

Into the Woods

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