Eberron: MfD - Healing in the Mournlands?

Anthelios

First Post
Minor Spoiler...


I just got marked for death, and came across the part where the paladins use healing several times to repair the damage caused by their encounters in the Mourlands. I was under the impression that there was no healing at all in the Mournlands.. Anyone know if this was answered?
 

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I hadn't heard of any changes to the general rule "no healing in the mournlands", apart from the suggestion that people make whatever decision makes sense for their campaign. Maybe the author of the book did just that (or maybe he just forgot?)

Cheers
 

According to Keith Baker's original works, healing works at half in the Mournlands. Then it was changed in the ECS by the Wizards staff. This confusion crops up a lot (for example, the Eberron adventure in the Mournlands was written with half healing in mind. It's an example of the one hand not knowing what the other hand's doing.

Demiurge out.
 

What you've run into is Keith disagreeing with what's in the books. Officially, healing doesn't work, because the campaign setting is the primary source unless errata'ed; unofficially, it's half.

Practically, you have to decide which it is. :)
 

Anthelios said:
Minor Spoiler...


I just got marked for death, and came across the part where the paladins use healing several times to repair the damage caused by their encounters in the Mourlands. I was under the impression that there was no healing at all in the Mournlands.. Anyone know if this was answered?


And, of course, don't forget that if the paladin is actually repairing damage (ie to a construct) as opposed to healing, it works fully no matter which interpretation you're using.
 

While, YGMV, there are the generally accepted ways for "healing" in the mournlands:

1) Paladin's Lay on Hands
2) Using Rope Trip (i.e. you aren't in the Mournlands when healing)
3) The mournlands are strange. Some areas might have healing work fine. Some might have it cause damage. Some might have it work ,but have side effects.

There are a few others, but these come to mind.
 

Where in the ECS does it actually state the healing does not work in the Mournlands? I thought I had read that before but when I went looking for it earlier today I couldn't find it.
 

The actual rule is "Natural healing does not occur in the Mournland, and spells and spell-like effects of the healing subschool do not work."

A paladin's 'lay on hands' is not a spell or a spell-like effect, so it works fine.

Geoff.
 

Henry said:
What you've run into is Keith disagreeing with what's in the books. Officially, healing doesn't work, because the campaign setting is the primary source unless errata'ed; unofficially, it's half.

Practically, you have to decide which it is. :)

That's interesting. I knew I should be hanging around the Eberron boards more instead of working :)

I think I'll go for a simple blanket "all healing at half", although I might treat it like a planar trait and make all healing impeded.
 

Geoff Watson said:
The actual rule is "Natural healing does not occur in the Mournland, and spells and spell-like effects of the healing subschool do not work."

A paladin's 'lay on hands' is not a spell or a spell-like effect, so it works fine.

Geoff.
Geoff is correct. Spell and Spell-like abilities of the Conjuration (Healing) subschool are prohibited (or at half-strength, if you choose that house rule). Supernatural abilities work just fine.
 

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