[Eberron] Skeleton in Sharn

twistnack

Explorer
I'm running the adventure Fallen Angel from Dungeon 117. Last session the group went up against some Skeletal Blink Dogs, and the group's Cleric casted Command Undead on one.

I'm wondering what the reaction will be when the group gets back to the populated portion of Sharn. I have some ideas, but I figured I'd see if anyone out in en world had any thoughts. Thanks in advance.
 

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My guess?

Bad reactions. Breland fought against Karrn often enough in the last war that undead would be a most unwelcome sight.

Perhaps, down in the Cogs, or maybe in Malleon's Gate (and other poor sections) they might be able to pass without too much hullaballoo, but don't expect a guard to let you walk your pet through any of the upper or middle wards.

Also, keep it away from any Cyrish refugees or any Aundairans - they seem to have fought at least as many battles with the Karrns as the Brelish did, if not more.
 

I think it would be more acceptable than many other cities. In Sharn, you might not get the "kill it now" reaction. I'm sure the occasional Karrn VIP has Zombie or Skeleton bodyguards.

On the other hand, most people will shy away and there certainly are likely to be some incidents. Dealing with most people is going to be more difficult.
 

Thanks everyone.

I don't want to punish the player for playing his character or using his abilities. But it seems too good of an opportunity for interesting situations to waste.

I don't think it will be well received. Mostly people will shy away from the character, and someone might have some unkind things to say to the Cleric. Though since he's a Half-orc they might not say those things too loudly.
 

Patryn of Elvenshae said:
Also, keep it away from any Cyrish refugees or any Aundairans - they seem to have fought at least as many battles with the Karrns as the Brelish did, if not more.
Not to mention Thranes, who generally really don't like undead.
 

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