Personally I would like more rulebooks sooner especially those that focus on the unique areas of Eberron (like the Sharn book). The adventures are OK but I need more fluff-n-crunch that flesh out all the possibilities.
> Something like a Complete Eberron Arcane that expands upon artificers and elemental bonding more and also weaves in the new uses of magic I am reading about in the novel (aberration grafts (the basilisk eye sewed into the palm of one's hand), aberration blood (the serving girl whose jaw was petrified),