Eberron vs Greyhawk

Emirikol said:
Other than Living Greyhawk, the world remains only for it's list of deities in the Players Handbook. Living Greyhawk of course is produced by volunteers for the RPGA, so that really doesn't count. DUNGEON recently put out a poster map of the world, which finally puts that horse to rest now too.

The world is as dead as it was in 1995 when we all got all pissed off last time.
Actually, that's fine with me. I don't see the necessity for a full development of both, FR and Greyhawk; they are a bit too similar. It's nice to have the choice between one setting that is accompanied by an ever marching metaplot and another one that leaves the changes completely to your own whim. Not that I have a problem with ignoring FR's metaplot, but many people have.
 

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Gez said:
WotC has not supported Greyhawk since 1973.


Seriously, the two most recents Greyhawk sourcebooks are Greyhawk: the Adventure Begins (TSR for AD&D2e), and the Living Greyhawk Gazeteer (WotC for D&D3e).

You've had a few Living Greyhawk Journals as well, but those aren't books.

You mean TSR did not support it. Also, I remember a number of Greyhawk books coming out during the end days of 2e like the Council of Eight etc. Those were done by WOTC after they bought TSR.
 

Emirikol said:
Greyhawk is dead and we should all move on.
Really? Damn, I'd better let my players know that the campaign they've been adventuring in over the last two years doesn't, in actuality, exist.

To paraphrase one of them: "I love the Greyhawk setting -- it's great to play in a game where the world feels realistic."

I don't believe any campaign setting is ever, truly dead. Not while there are foolhardy adventurers out there brave enough to gird a sword.
 

radferth said:
As a Greyhawk-head, I would like to proclaim that the only "support" we want is an in-print setting so new folks can get info, and maybe notes in published adventures as to where in Greyhawk they might be set. Any greater support than this, and you've got some metaplot to worry about, and nobody wants that (no Greyhawkers, anyway).

I think that Dungeon and LG are about as close to official support as we're going to see for GH. Unoffically, there are plenty of fan sites, ex-GH projects being published by folks like Rob Kuntz, Gary Gygax, Frank Mentzer, et al. I don't need WotC to ruin GH any further than they already have, so I'm pretty OK with the level of support they provide. Not that I wouldn't love some really good sourcebooks that are inspiring, well-written, steeped in GH lore, and that break new territory in worthwhile and fun ways, but that's too high a standard for WotC to meet, that's for sure....
 

radferth said:
As a Greyhawk-head, I would like to proclaim that the only "support" we want is an in-print setting so new folks can get info, and maybe notes in published adventures as to where in Greyhawk they might be set. Any greater support than this, and you've got some metaplot to worry about, and nobody wants that (no Greyhawkers, anyway).


Exactly. One of the great things about Greyhawk is (was) that it had just enough information to make it interesting but was basically left in the hands of the DM and players. It cold actually become your campaign!

Gray Mouser
 

BelenUmeria said:
You mean TSR did not support it. Also, I remember a number of Greyhawk books coming out during the end days of 2e like the Council of Eight etc. Those were done by WOTC after they bought TSR.

Yeah, but you could argue that those Greyhawk products weren't support so much as the last nail in the coffin of a once-great campaign setting.

Gray Mouser
 


Yep, Castle Zag *cough* hawk is cantering at one hell of an arthritic pace :) . Call me impatient but this is 20 years in the waiting, and these last months have felt like the longest!
 

arnwyn said:
Sales figures are not made public.

There are other sources of info

Amazon Bestsellers
“Books > Subjects > Entertainment > Games > Role Playing & Fantasy > General”
04/24/2005

1) Races of Eberron, by Jesse Decker, Matthew Sernett, Keith Baker, Gwendolyn F. M. Kestrel; WotC
2) Deathknell Booster Pack, Miniatures; WotC
3) Lords of Madness, by Richard Baker, James Jacobs, Steve Winter; WotC
4) 3.5 Player's Handbook:; WotC
5) Complete Adventurer, by Jesse Decker; WotC
6) Sandstorm, by Bruce R. Cordell, Jennifer Clarke-Wilkes, J. D. Wiker; WotC
7) 3.5 Dungeon Master's Guide; WotC
8) 3.5 Monster Manual; WotC
9) Giants of Legend Huge Pack, Miniatures; WotC
10) Complete Arcane, by Richard Baker; WotC
11) Revenge of the Sith Booster Pack, Miniatures; WotC
12) Races of the Wild, by Skip Williams; WotC
13) Monster Manual III; WotC
14) Complete Divine, by David Noonan; WotC
15) Lost Empires of Faerun, by Ed Bonny, Travis Stout; WotC
16) Clone Strike Booster Pack, Miniatures; WotC
17) Star Wars Roleplaying Game: The revised core rulebook, by Bill Slavicsek, Andy Collins, J.D. Wiker, Steve Sansweet; WotC
18) Eberron Campaign Setting, by Keith Baker, Bill Slavicsek, James Wyatt; WotC
19) Werewolf The Forsaken Rulebook; White Wolf
20) Dungeons and Dragons Roleplaying Game: Core Rulebooks Gift Set, by Monte Cook; WotC
21) Dungeons & Dragons For Dummies, by Bill Slavicsek, Rich Baker, Kim Mohan; For Dummies Press
22) d20 Past, by James Wyatt, Gwendolyn F. M. Kestrel; WotC
23) Complete Warrior, by Andy Collins, David Noonan, Ed Stark
24) Expanded Psionics Handbook, by Bruce R. Cordell
25) Dungeons & Dragons Dice; WotC
26) Forgotten Realms Campaign Setting, by Ed Greenwood, Skip Williams, Sean K Reynolds, Rob Heinsoo; WotC
27) The Draconomicon, by Andy Collins, James Wyatt, Skip Williams; WotC
28) Power of the Jedi Sourcebook, by J.D. Wiker, Michael Mikaelian, Jeff Grubb, Owen K. C. Stephens, James Maliszewski, Joe Corroney; WotC
29) Lancea Sanctum Covenant Book, by Alan Alexander, Kraig Blackwelder, Travis-Jason Feldstein, Will Hindmarch, Jacob Klunder, Christopher Kobar, Chuck Wendig; White Wolf
30) Races of Destiny, by David Noonan, Eric Cagle, Aaron Rosenberg; WotC
 

What time period is that? I find it difficult to believe RoE and LoM have both sold better than any of the core books.
 

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