Moathouse
26 Goodmonth
4:50 PM
Round 0
“Potions, eh? Well, tha’ cuild be ‘andy. Any idea wot kind?” He looked to the magic users of the group, wondering if they could identify them. It wouldn’t do to just drink it to find out what it did.
[sblock=Emmyr’s Rolls & Actions]
Move:
Action:
Bonus Action:
Action Surge:
Reaction:
Object Interaction:
Conditions: Aid (4796r; +5 max hp)
Inspiration:
[/sblock]
[sblock=Mini Stats]
Initiative: +1
Perception: 10
Speed: 25
AC: 16
HP: 28/28 (30/33) HD: 3/3d10+3
Second Wind (1/R): 1d10+3 hp
Action Surge (1/R)
[/sblock]
[sblock=Party Loot]
11 pp (Emmyr)
35 gp (Emmyr)
6 ep (Emmyr)
163 sp (Emmyr)
81 cp (Emmyr)
Blue quartz, 10 gp (Emmyr)
Music box: 20 gp (100 gp if repaired)(Templeton)
Cracked helm (1 gp scrap)(Templeton?)
Blue spinnel gemstone, 400 gp (Emmyr)
2 citrines, 50 gp each (Emmyr)
Gold chain, 200 gp (Emmyr)
Seven clear vials with what looks like water in each of them. (need to identify)
One light blue colored glass vial with a white liquid in it. A strange red bead of some other liquid swells to color the entire contents red before contracting to a small peas size dot over and over again. (need to identify)
A piece of rolled up parchment tied off with a piece of black ribbon. (Spell Scroll)(need to identify)
11 gold
[/sblock]
[sblock=Party]
Lady Rebekah - half elf bard charlatan noble
Gwylla - half elf wizard
Hexeiros - dragonborn fighter
Rana - feylock
Zanword - human fighter pirate
Aridhe - human moon druid
Templeton - human rogue ratcatcher
[/sblock]