Greybar
No Trouble at All
Out growth of:
Point buy vs. 4d6
Movining in areas no longer a D&D Rules forum appropriate...
If 25 point buy is standard, is 28 point buy the equivalent of +1 ECL? Probably not, it's not enough of a boost. But there are people around here that use very high point buy, apparently. Do they find that their characters are ECL+2 or +4 over the standard?
As Elder Basilisk mentioned in the other thread:
so, thoughts?
John
Point buy vs. 4d6
Movining in areas no longer a D&D Rules forum appropriate...
If 25 point buy is standard, is 28 point buy the equivalent of +1 ECL? Probably not, it's not enough of a boost. But there are people around here that use very high point buy, apparently. Do they find that their characters are ECL+2 or +4 over the standard?
As Elder Basilisk mentioned in the other thread:
Point buy also allows some interesting options that I want to try out next time I run a game. I'm thinking of something like allowing higher point buys at the cost of +1 or +2 ECL (for the young and inexperienced but very gifted type characters), allowing +ecl races at no ECL if they live with lower point buy, and possibly even allowing characters to start with extra levels of NPC classes at the cost of lower stats (thus simulating the experienced campaigner or warrior/shepherd archetype who is travelling with the young heroes; I haven't figured out whether I'd treat it as a negative ECL or whether I'd just let the player increase his stats to normal point buy levels as he gained experience that would normally cause him to level (simulating the warrior-turned barkeep regaining his lost muscle and constitution)). I like the idea of having a more or less balanced party of unbalanced individuals--something I think point buy can do but rolling can't.
so, thoughts?
John
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