AuraSeer said:It probably shouldn't have one, since its impact depends so strongly on the game world and the DM. In some campaigns, entire armies will pursue the slightest rumor of Spellfire, but in others the PC wielder won't be considered particularly noteworthy.
AuraSeer said:IMO, the spellfire ability should be treated like an artifact: give it out sparingly, only if it's important to the story, and only if you know how you're going to keep control of the game.
Victim said:Spellfire, in my opinion, has strong diminishing returns. At level 1, being able to dish out you CON in d6 is huge. That could be 14d6 with a decent Con. A gnome with a toad familar could do 22d6. On the other hand, at tenth level, having the same in case of emergency attack of say 18d6 (up from 14) isn't going to be as world shatttering. Especially since the DC remains the same.
Victim said:For example, a sorcerer will usually have extra spells left over each day. He can recharge himself (or another character) easily.
Crothian said:I think it can be and should have an ecl. Sure armies may go after the person, but I could do the same with a half dragon or a celstrial creature. ecl is a game mechanic and is not and should not be balanced or worry about role playing effects.