Some people even say that the text is free because its under the CC license, but I am not sure about that.
Eclipse Phase Creative Commons Factsheet said:What this means is that you are free to copy, share, and remix the text and artwork within these books and PDFs (with the exceptions noted below) under
the following conditions:
1) You do so only for noncommercial purposes;
2) You attribute Posthuman Studios (see below);
3) You license any derivatives under the same license.
P.S. The CP->Morph vs. CP->Cash->Morph sounds like a pretty silly mistake, though.![]()
As for support books, a few have already been announced, but I know some people like to have either premade adventures or adventure locations before playing a game, and it appears to be a common complaint, so I felt like warning people.
It was apparently intentional. If you want to start in a morph that costs CP, (pretty much anything other than a clanker, flat, or infomorph, as far as I can remember), officially, you are supposed to buy it with CP. Cash morphs are essentially supposed to be unavailable immediately after game start, and are therefore cheaper, because they are intended to be "alternate" morphs, that will be switched between as appropriate, whereas CP morphs are meant to be your primary morph.
That'd be me. Unless the material is fairly easy to develop critters for, I like to have some examples to draw upon when developing games. That's less important if I am a player but one of the harsh lessons of the seattle RPG environment is that I suspect I have to GM is I want have certain types of games happen at all.
Hmm... I see. It might be balanced a bit via opportunity costs then.
Bye
Thanee

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.